From 6aba5ca624b6688fcd6ed33690bcf3d6ea6b53f5 Mon Sep 17 00:00:00 2001 From: Zidonuke Date: Thu, 29 Dec 2011 20:59:06 -0500 Subject: [PATCH] Redigit why is teleporting so hard. --- TShockAPI/GetDataHandlers.cs | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index 6bd0631c..d79e49a2 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -778,16 +778,13 @@ namespace TShockAPI } int lastTileX = (int) (args.Player.LastNetPosition.X/16f); int lastTileY = (int) (args.Player.LastNetPosition.Y/16f); - if (!args.Player.Teleport(lastTileX, lastTileY + 3)) + if (!args.Player.Teleport(lastTileX, lastTileY)) { args.Player.Spawn(); } return true; } - else - { - return true; - } + return true; } if (args.Player.Dead)