Update Utils.cs

/reload doesn't reload proj and tile bans.
This commit is contained in:
tysonstrange 2015-09-22 20:54:34 +10:00
parent d68fe61d21
commit 6abff7e3df

View file

@ -580,6 +580,8 @@ namespace TShockAPI
TShock.Groups.LoadPermisions();
TShock.Regions.Reload();
TShock.Itembans.UpdateItemBans();
TShock.ProjectileBans.UpdateBans();
TShock.TileBans.UpdateBans();
Hooks.GeneralHooks.OnReloadEvent(player);
}