Update server bin & fix crash exploit
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2 changed files with 6 additions and 0 deletions
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@ -2148,6 +2148,12 @@ namespace TShockAPI
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byte pulley = args.Data.ReadInt8();
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byte pulley = args.Data.ReadInt8();
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if (OnPlayerUpdate(plr, control, item, pos, vel, pulley))
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if (OnPlayerUpdate(plr, control, item, pos, vel, pulley))
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return true;
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return true;
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if (pos.X < 0 || pos.Y < 0 || pos.X >= Main.maxTilesX * 16 - 16 || pos.Y >= Main.maxTilesY * 16 - 16)
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{
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return true;
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}
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if (item < 0 || item >= args.TPlayer.inventory.Length)
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if (item < 0 || item >= args.TPlayer.inventory.Length)
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{
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{
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return true;
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return true;
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