Bouncer OnTileData - Add more checks on ReplaceTile/ReplaceWall
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0d0641c8c0
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6c22cfd57c
2 changed files with 9 additions and 5 deletions
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@ -330,7 +330,7 @@ namespace TShockAPI
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return;
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}
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}
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else if (action == EditAction.PlaceTile || action == EditAction.PlaceWall)
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else if (action == EditAction.PlaceTile || action == EditAction.ReplaceTile || action == EditAction.PlaceWall || action == EditAction.ReplaceWall)
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{
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if ((action == EditAction.PlaceTile && TShock.Config.PreventInvalidPlaceStyle) &&
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(MaxPlaceStyles.ContainsKey(editData) && style > MaxPlaceStyles[editData]) &&
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@ -437,7 +437,7 @@ namespace TShockAPI
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}
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if (TShock.Config.AllowCutTilesAndBreakables && Main.tileCut[tile.type])
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{
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if (action == EditAction.KillWall)
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if (action == EditAction.KillWall || action == EditAction.ReplaceWall)
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{
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TShock.Log.ConsoleDebug("Bouncer / OnTileEdit rejected from sts allow cut from {0} {1} {2}", args.Player.Name, action, editData);
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args.Player.SendTileSquare(tileX, tileY, 1);
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@ -536,7 +536,7 @@ namespace TShockAPI
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return;
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}
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if ((action == EditAction.PlaceTile || action == EditAction.ReplaceTile || action == EditAction.PlaceWall) && !args.Player.HasPermission(Permissions.ignoreplacetiledetection))
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if ((action == EditAction.PlaceTile || action == EditAction.ReplaceTile || action == EditAction.PlaceWall || action == EditAction.ReplaceWall) && !args.Player.HasPermission(Permissions.ignoreplacetiledetection))
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{
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args.Player.TilePlaceThreshold++;
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var coords = new Vector2(tileX, tileY);
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@ -545,7 +545,7 @@ namespace TShockAPI
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args.Player.TilesCreated.Add(coords, Main.tile[tileX, tileY]);
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}
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if ((action == EditAction.KillTile || action == EditAction.KillTileNoItem || action == EditAction.KillWall) && Main.tileSolid[Main.tile[tileX, tileY].type] &&
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if ((action == EditAction.KillTile || action == EditAction.KillTileNoItem || action == EditAction.ReplaceTile || action == EditAction.KillWall || action == EditAction.ReplaceWall) && Main.tileSolid[Main.tile[tileX, tileY].type] &&
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!args.Player.HasPermission(Permissions.ignorekilltiledetection))
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{
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args.Player.TileKillThreshold++;
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