Updated the GodMode field.

* Changed the GodMode field to a property that is controlled by the journey mode.
- Removed the call to godmode in `Commands.ToggleGodMode`.
This commit is contained in:
AkjaHAsLk1IALk0MasH 2023-05-14 09:11:18 +07:00
parent c67d5cf152
commit 6d4682ed7e
2 changed files with 9 additions and 6 deletions

View file

@ -6740,10 +6740,6 @@ namespace TShockAPI
playerToGod.GodMode = !playerToGod.GodMode;
var godPower = CreativePowerManager.Instance.GetPower<CreativePowers.GodmodePower>();
godPower.SetEnabledState(playerToGod.Index, playerToGod.GodMode);
if (playerToGod != args.Player)
{
args.Player.SendSuccessMessage(playerToGod.GodMode