Remove redundant argument checks 👌

This commit is contained in:
Lucas Nicodemus 2015-04-12 22:02:19 -06:00
parent 8bcb3ef6bc
commit 6ed91f12c8

View file

@ -975,35 +975,28 @@ namespace TShockAPI
{
var user = new User();
if (args.Parameters.Count == 4)
user.Name = args.Parameters[1];
user.Password = args.Parameters[2];
user.Group = args.Parameters[3];
try
{
user.Name = args.Parameters[1];
user.Password = args.Parameters[2];
user.Group = args.Parameters[3];
try
{
TShock.Users.AddUser(user);
args.Player.SendSuccessMessage("Account " + user.Name + " has been added to group " + user.Group + "!");
TShock.Log.ConsoleInfo(args.Player.Name + " added Account " + user.Name + " to group " + user.Group);
}
catch (GroupNotExistsException)
{
args.Player.SendErrorMessage("Group " + user.Group + " does not exist!");
}
catch (UserExistsException)
{
args.Player.SendErrorMessage("User " + user.Name + " already exists!");
}
catch (UserManagerException e)
{
args.Player.SendErrorMessage("User " + user.Name + " could not be added, check console for details.");
TShock.Log.ConsoleError(e.ToString());
}
TShock.Users.AddUser(user);
args.Player.SendSuccessMessage("Account " + user.Name + " has been added to group " + user.Group + "!");
TShock.Log.ConsoleInfo(args.Player.Name + " added Account " + user.Name + " to group " + user.Group);
}
else
catch (GroupNotExistsException)
{
args.Player.SendErrorMessage("Invalid syntax. Try {0}user help.", Specifier);
args.Player.SendErrorMessage("Group " + user.Group + " does not exist!");
}
catch (UserExistsException)
{
args.Player.SendErrorMessage("User " + user.Name + " already exists!");
}
catch (UserManagerException e)
{
args.Player.SendErrorMessage("User " + user.Name + " could not be added, check console for details.");
TShock.Log.ConsoleError(e.ToString());
}
}
// User deletion requires a username
@ -1035,27 +1028,20 @@ namespace TShockAPI
var user = new User();
user.Name = args.Parameters[1];
if (args.Parameters.Count == 3)
try
{
try
{
TShock.Users.SetUserPassword(user, args.Parameters[2]);
TShock.Log.ConsoleInfo(args.Player.Name + " changed the password of account " + user.Name);
args.Player.SendSuccessMessage("Password change succeeded for " + user.Name + ".");
}
catch (UserNotExistException)
{
args.Player.SendErrorMessage("User " + user.Name + " does not exist!");
}
catch (UserManagerException e)
{
args.Player.SendErrorMessage("Password change for " + user.Name + " failed! Check console!");
TShock.Log.ConsoleError(e.ToString());
}
TShock.Users.SetUserPassword(user, args.Parameters[2]);
TShock.Log.ConsoleInfo(args.Player.Name + " changed the password of account " + user.Name);
args.Player.SendSuccessMessage("Password change succeeded for " + user.Name + ".");
}
else
catch (UserNotExistException)
{
args.Player.SendErrorMessage("Invalid user password syntax. Try {0}user help.", Specifier);
args.Player.SendErrorMessage("User " + user.Name + " does not exist!");
}
catch (UserManagerException e)
{
args.Player.SendErrorMessage("Password change for " + user.Name + " failed! Check console!");
TShock.Log.ConsoleError(e.ToString());
}
}
// Group changing requires a username or IP address, and a new group to set
@ -1064,31 +1050,23 @@ namespace TShockAPI
var user = new User();
user.Name = args.Parameters[1];
if (args.Parameters.Count == 3)
try
{
try
{
TShock.Users.SetUserGroup(user, args.Parameters[2]);
TShock.Log.ConsoleInfo(args.Player.Name + " changed account " + user.Name + " to group " + args.Parameters[2] + ".");
args.Player.SendSuccessMessage("Account " + user.Name + " has been changed to group " + args.Parameters[2] + "!");
}
catch (GroupNotExistsException)
{
args.Player.SendErrorMessage("That group does not exist!");
}
catch (UserNotExistException)
{
args.Player.SendErrorMessage("User " + user.Name + " does not exist!");
}
catch (UserManagerException)
{
args.Player.SendErrorMessage("User " + user.Name + " could not be added. Check console for details.");
}
TShock.Users.SetUserGroup(user, args.Parameters[2]);
TShock.Log.ConsoleInfo(args.Player.Name + " changed account " + user.Name + " to group " + args.Parameters[2] + ".");
args.Player.SendSuccessMessage("Account " + user.Name + " has been changed to group " + args.Parameters[2] + "!");
}
else
catch (GroupNotExistsException)
{
args.Player.SendErrorMessage("Invalid user group syntax. Try {0}user help.", Specifier);
args.Player.SendErrorMessage("That group does not exist!");
}
catch (UserNotExistException)
{
args.Player.SendErrorMessage("User " + user.Name + " does not exist!");
}
catch (UserManagerException)
{
args.Player.SendErrorMessage("User " + user.Name + " could not be added. Check console for details.");
}
}
else if (subcmd == "help")