Do not count coin slots during inventory check

This commit is contained in:
Deathmax 2011-07-09 23:14:46 +08:00
parent c3fdff890a
commit 6f63117435

View file

@ -116,7 +116,7 @@ namespace TShockAPI
bool flag = false; bool flag = false;
if (RealPlayer) if (RealPlayer)
{ {
for (int i = 0; i < TPlayer.inventory.Length; i++) for (int i = 0; i < 40; i++)
{ {
if (TPlayer.inventory[i] == null || !TPlayer.inventory[i].active) if (TPlayer.inventory[i] == null || !TPlayer.inventory[i].active)
{ {