This commit is contained in:
Cai 2026-01-28 22:15:05 +08:00
parent f81debe879
commit 6fe4f7fe85
No known key found for this signature in database
GPG key ID: 7D738D40768F4D11
2 changed files with 2 additions and 2 deletions

View file

@ -110,6 +110,7 @@ namespace TShockAPI
{ PacketTypes.PlayerAnimation, HandlePlayerAnimation },
{ PacketTypes.PlayerMana, HandlePlayerMana },
{ PacketTypes.PlayerTeam, HandlePlayerTeam },
{ PacketTypes.TeamChangeWithSpawnCheck, HandlePlayerTeam },
{ PacketTypes.SignRead, HandleSignRead },
{ PacketTypes.SignNew, HandleSign },
{ PacketTypes.LiquidSet, HandleLiquidSet },
@ -2751,7 +2752,6 @@ namespace TShockAPI
if (Main.ServerSideCharacter)
{
// As long as the player has not changed his spawnpoint since initial connection,
// we should not use the client's spawnpoint value. This is because the spawnpoint
// value is not saved on the client when SSC is enabled. Hence, we have to assert