/user password now returns correct message if user does not exist

This commit is contained in:
Lucas Nicodemus 2015-02-21 17:40:58 -07:00
parent 32c7645795
commit 70104f795c

View file

@ -971,23 +971,27 @@ namespace TShockAPI
var user = new User();
user.Name = args.Parameters[1];
try
if (args.Parameters.Count == 3)
{
if (args.Parameters.Count == 3)
try
{
args.Player.SendSuccessMessage("Password change succeeded for " + user.Name + ".");
TShock.Users.SetUserPassword(user, args.Parameters[2]);
Log.ConsoleInfo(args.Player.Name + " changed the password of account " + user.Name);
args.Player.SendSuccessMessage("Password change succeeded for " + user.Name + ".");
}
else
catch (UserNotExistException e)
{
args.Player.SendErrorMessage("Invalid user password syntax. Try /user help.");
args.Player.SendErrorMessage("User " + user.Name + " does not exist!");
}
catch (UserManagerException e)
{
args.Player.SendErrorMessage("Password change for " + user.Name + " failed! Check console!");
Log.ConsoleError(e.ToString());
}
}
catch (UserManagerException ex)
else
{
args.Player.SendErrorMessage(ex.Message);
Log.ConsoleError(ex.ToString());
args.Player.SendErrorMessage("Invalid user password syntax. Try /user help.");
}
}
// Group changing requires a username or IP address, and a new group to set