Add reasons to all Disable() usages
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parent
7ab577282e
commit
71117ae0b5
3 changed files with 23 additions and 27 deletions
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@ -484,7 +484,7 @@ namespace TShockAPI
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{
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if (player.TileKillThreshold >= Config.TileKillThreshold)
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{
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player.Disable();
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player.Disable("Reached TileKill threshold");
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TSPlayer.Server.RevertTiles(player.TilesDestroyed);
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player.TilesDestroyed.Clear();
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}
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@ -497,7 +497,7 @@ namespace TShockAPI
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{
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if (player.TilePlaceThreshold >= Config.TilePlaceThreshold)
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{
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player.Disable();
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player.Disable("Reached TilePlace threshold");
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TSPlayer.Server.RevertTiles(player.TilesCreated);
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player.TilesCreated.Clear();
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}
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@ -508,7 +508,7 @@ namespace TShockAPI
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}
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if (player.TileLiquidThreshold >= Config.TileLiquidThreshold)
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{
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player.Disable();
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player.Disable("Reached TileLiquid threshold");
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}
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if (player.TileLiquidThreshold > 0)
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{
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@ -516,7 +516,7 @@ namespace TShockAPI
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}
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if (player.ProjectileThreshold >= Config.ProjectileThreshold)
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{
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player.Disable();
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player.Disable("Reached Projectile threshold");
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}
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if (player.ProjectileThreshold > 0)
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{
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