Add ability for items given to players to be inserted directly into their inventory instead of spawned as an item drop
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6 changed files with 122 additions and 3 deletions
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@ -70,6 +70,7 @@ Use past tense when adding new entries; sign your name off when you add or chang
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* Fix players being kicked after using the Flamethrower to apply the `OnFire3` debuff for `1200` ticks. (@BashGuy10)
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* Fix being kicked for using the new sponge types on liquid. (@BashGuy10)
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* Allow flask buffs to be applied on town npc due to the Flymeal. Add a permission could skip the buff detection. (@KawaiiYuyu)
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* Add ability for items given to players to be inserted directly into their inventory instead of spawned as an item drop (@pontaoski)
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## TShock 4.5.18
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* Fixed `TSPlayer.GiveItem` not working if the player is in lava. (@PotatoCider)
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@ -3,6 +3,11 @@ Enable server side characters, causing client data to be saved on the server ins
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* **Field type**: `Boolean`
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* **Default**: `False`
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## GiveItemsDirectly
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If set to true, items given to players will be inserted directly into their inventory. Requires SSC. Otherwise, items given to players will spawn as dropped items.
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* **Field type**: `Boolean`
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* **Default**: `False`
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## LogonDiscardThreshold
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Time, in milliseconds, to disallow discarding items after logging in when ServerSideCharacters is ON.
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* **Field type**: `Int32`
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