Fixes #439
Adds a configurable world name to be sent to clients which is saved as the name of the server.
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3 changed files with 5 additions and 3 deletions
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@ -739,6 +739,7 @@ namespace TShockAPI
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handler.Handled = true;
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return;
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}
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player.SendWorldInfo(Main.spawnTileX, Main.spawnTileY, false);
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}
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private void OnLeave(int ply)
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