Merge pull request #1322 from NyxStudios/revert-1320-fix_playerlogin

Revert "Ensure IPs are > 0 otherwise the Linq will fail."
This commit is contained in:
Lucas Nicodemus 2016-10-24 10:48:14 -06:00 committed by GitHub
commit 72ba9c2f77

View file

@ -409,19 +409,17 @@ namespace TShockAPI
KnownIps = JsonConvert.DeserializeObject<List<String>>(args.Player.User.KnownIps);
}
if (KnownIps.Count > 0)
bool last = KnownIps.Last() == args.Player.IP;
if (!last)
{
bool last = KnownIps.Last() == args.Player.IP;
if (!last)
if (KnownIps.Count == 100)
{
if (KnownIps.Count == 100)
{
KnownIps.RemoveAt(0);
}
KnownIps.Add(args.Player.IP);
KnownIps.RemoveAt(0);
}
KnownIps.Add(args.Player.IP);
}
args.Player.User.KnownIps = JsonConvert.SerializeObject(KnownIps, Formatting.Indented);
Users.UpdateLogin(args.Player.User);
}
@ -1174,7 +1172,7 @@ namespace TShockAPI
{
if (args.Handled)
return;
if (!Config.AllowCrimsonCreep && (args.Type == TileID.Dirt || args.Type == TileID.FleshWeeds
|| TileID.Sets.Crimson[args.Type]))
{