Fixed UI issues caused by setting wind speed to high values

This commit is contained in:
ProfessorXZ 2016-09-10 23:35:30 +02:00
parent 4dca73a6cc
commit 7376ad8b0e
2 changed files with 2 additions and 1 deletions

View file

@ -3917,7 +3917,7 @@ namespace TShockAPI
}
int speed;
if (!int.TryParse(args.Parameters[0], out speed))
if (!int.TryParse(args.Parameters[0], out speed) || speed * 100 < 0)
{
args.Player.SendErrorMessage("Invalid wind speed!");
return;