fix(GetDataHandlers): handle and ignore NpcItemStrike(msgid 24)
This commit is contained in:
parent
8d186bbdcb
commit
740c5c9250
2 changed files with 9 additions and 0 deletions
|
|
@ -95,6 +95,7 @@ namespace TShockAPI
|
|||
{ PacketTypes.TileSendSquare, HandleSendTileRect },
|
||||
{ PacketTypes.ItemDrop, HandleItemDrop },
|
||||
{ PacketTypes.ItemOwner, HandleItemOwner },
|
||||
{ PacketTypes.NpcItemStrike, HandleNpcItemStrike },
|
||||
{ PacketTypes.ProjectileNew, HandleProjectileNew },
|
||||
{ PacketTypes.NpcStrike, HandleNpcStrike },
|
||||
{ PacketTypes.ProjectileDestroy, HandleProjectileKill },
|
||||
|
|
@ -2945,6 +2946,13 @@ namespace TShockAPI
|
|||
return false;
|
||||
}
|
||||
|
||||
private static bool HandleNpcItemStrike(GetDataHandlerArgs args)
|
||||
{
|
||||
// Never sent by vanilla client, ignore this
|
||||
TShock.Log.ConsoleDebug(GetString("GetDataHandlers / HandleNpcItemStrike surprise packet! Someone tell the TShock team! {0}", args.Player.Name));
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool HandleProjectileNew(GetDataHandlerArgs args)
|
||||
{
|
||||
short ident = args.Data.ReadInt16();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue