fix(GetDataHandlers): handle and ignore NpcItemStrike(msgid 24)

This commit is contained in:
LaoSparrow 2025-03-01 03:41:30 +08:00
parent 8d186bbdcb
commit 740c5c9250
2 changed files with 9 additions and 0 deletions

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@ -95,6 +95,7 @@ namespace TShockAPI
{ PacketTypes.TileSendSquare, HandleSendTileRect },
{ PacketTypes.ItemDrop, HandleItemDrop },
{ PacketTypes.ItemOwner, HandleItemOwner },
{ PacketTypes.NpcItemStrike, HandleNpcItemStrike },
{ PacketTypes.ProjectileNew, HandleProjectileNew },
{ PacketTypes.NpcStrike, HandleNpcStrike },
{ PacketTypes.ProjectileDestroy, HandleProjectileKill },
@ -2945,6 +2946,13 @@ namespace TShockAPI
return false;
}
private static bool HandleNpcItemStrike(GetDataHandlerArgs args)
{
// Never sent by vanilla client, ignore this
TShock.Log.ConsoleDebug(GetString("GetDataHandlers / HandleNpcItemStrike surprise packet! Someone tell the TShock team! {0}", args.Player.Name));
return true;
}
private static bool HandleProjectileNew(GetDataHandlerArgs args)
{
short ident = args.Data.ReadInt16();

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@ -99,6 +99,7 @@ Use past tense when adding new entries; sign your name off when you add or chang
* Fixed incorrect validating range in `TileRectMatch.MatchRemoval`.
* Fixed tile rect changes (e.g. turning on and off campfires) are not synced between clients.
* Fixed unable to place Hat Rack without permission `tshock.ignore.sendtilesquare`.
* Updated `GetDataHandlers` to ignore `NpcItemStrike(msgid 24)`, which should never be sent by a vanilla client. (@LaoSparrow)
## TShock 5.2.1
* Updated `TSPlayer.GodMode`. (@AgaSpace)