More minor fixes

This commit is contained in:
Zack Piispanen 2013-09-28 23:52:51 -04:00
parent c17b661166
commit 7731bc46f1
5 changed files with 43 additions and 41 deletions

View file

@ -1143,33 +1143,33 @@ namespace TShockAPI
{PacketTypes.PlayerInfo, HandlePlayerInfo}, {PacketTypes.PlayerInfo, HandlePlayerInfo},
{PacketTypes.PlayerUpdate, HandlePlayerUpdate}, {PacketTypes.PlayerUpdate, HandlePlayerUpdate},
{PacketTypes.Tile, HandleTile}, {PacketTypes.Tile, HandleTile},
/*{PacketTypes.TileSendSquare, HandleSendTileSquare}, {PacketTypes.TileSendSquare, HandleSendTileSquare},
{PacketTypes.ProjectileNew, HandleProjectileNew}, {PacketTypes.ProjectileNew, HandleProjectileNew},
{PacketTypes.TogglePvp, HandleTogglePvp}, {PacketTypes.TogglePvp, HandleTogglePvp},
{PacketTypes.PlayerTeam, HandlePlayerTeam}, {PacketTypes.PlayerTeam, HandlePlayerTeam},
{PacketTypes.TileKill, HandleTileKill}, {PacketTypes.TileKill, HandleTileKill},
{PacketTypes.PlayerKillMe, HandlePlayerKillMe}, {PacketTypes.PlayerKillMe, HandlePlayerKillMe},
{PacketTypes.LiquidSet, HandleLiquidSet},*/ {PacketTypes.LiquidSet, HandleLiquidSet},
{PacketTypes.PlayerSpawn, HandleSpawn}, {PacketTypes.PlayerSpawn, HandleSpawn},
/*{PacketTypes.ChestGetContents, HandleChestOpen}, {PacketTypes.ChestGetContents, HandleChestOpen},
{PacketTypes.ChestItem, HandleChestItem}, {PacketTypes.ChestItem, HandleChestItem},
{PacketTypes.SignNew, HandleSign},*/ {PacketTypes.SignNew, HandleSign},
{PacketTypes.PlayerSlot, HandlePlayerSlot}, {PacketTypes.PlayerSlot, HandlePlayerSlot},
{PacketTypes.TileGetSection, HandleGetSection}, {PacketTypes.TileGetSection, HandleGetSection},
/*{PacketTypes.UpdateNPCHome, UpdateNPCHome}, {PacketTypes.UpdateNPCHome, UpdateNPCHome},
{PacketTypes.PlayerAddBuff, HandlePlayerBuff}, {PacketTypes.PlayerAddBuff, HandlePlayerBuff},
{PacketTypes.ItemDrop, HandleItemDrop},*/ {PacketTypes.ItemDrop, HandleItemDrop},
{PacketTypes.PlayerHp, HandlePlayerHp}, {PacketTypes.PlayerHp, HandlePlayerHp},
/*{PacketTypes.PlayerMana, HandlePlayerMana}, {PacketTypes.PlayerMana, HandlePlayerMana},
{PacketTypes.PlayerDamage, HandlePlayerDamage}, {PacketTypes.PlayerDamage, HandlePlayerDamage},
{PacketTypes.NpcStrike, HandleNpcStrike}, {PacketTypes.NpcStrike, HandleNpcStrike},
{PacketTypes.NpcSpecial, HandleSpecial}, {PacketTypes.NpcSpecial, HandleSpecial},
{PacketTypes.PlayerAnimation, HandlePlayerAnimation}, {PacketTypes.PlayerAnimation, HandlePlayerAnimation},
{PacketTypes.PlayerBuff, HandlePlayerBuffUpdate}, {PacketTypes.PlayerBuff, HandlePlayerBuffUpdate},
{PacketTypes.PasswordSend, HandlePassword},*/ {PacketTypes.PasswordSend, HandlePassword},
{PacketTypes.ContinueConnecting2, HandleConnecting}, {PacketTypes.ContinueConnecting2, HandleConnecting},
/*{PacketTypes.ProjectileDestroy, HandleProjectileKill}, {PacketTypes.ProjectileDestroy, HandleProjectileKill},
{PacketTypes.SpawnBossorInvasion, HandleSpawnBoss}*/ {PacketTypes.SpawnBossorInvasion, HandleSpawnBoss}
}; };
} }
@ -1330,16 +1330,17 @@ namespace TShockAPI
private static bool HandleConnecting(GetDataHandlerArgs args) private static bool HandleConnecting(GetDataHandlerArgs args)
{ {
var user = TShock.Users.GetUserByName(args.Player.Name); var user = TShock.Users.GetUserByName(args.Player.Name);
if (user != null && !TShock.Config.DisableLoginBeforeJoin) if (user != null && !TShock.Config.DisableLoginBeforeJoin)
{ {
args.Player.RequiresPassword = true; args.Player.RequiresPassword = true;
//NetMessage.SendData((int) PacketTypes.PasswordRequired, args.Player.Index); NetMessage.SendData((int) PacketTypes.PasswordRequired, args.Player.Index);
return true; return true;
} }
else if (!string.IsNullOrEmpty(TShock.Config.ServerPassword)) else if (!string.IsNullOrEmpty(TShock.Config.ServerPassword))
{ {
args.Player.RequiresPassword = true; args.Player.RequiresPassword = true;
//NetMessage.SendData((int) PacketTypes.PasswordRequired, args.Player.Index); NetMessage.SendData((int) PacketTypes.PasswordRequired, args.Player.Index);
return true; return true;
} }
@ -1462,7 +1463,7 @@ namespace TShockAPI
return true; return true;
} }
//NetMessage.SendData((int) PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY); NetMessage.SendData((int) PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
if (TShock.Config.EnableGeoIP && TShock.Geo != null) if (TShock.Config.EnableGeoIP && TShock.Geo != null)
{ {
@ -1543,10 +1544,10 @@ namespace TShockAPI
continue; continue;
} }
// Server now has a range check built in // Server now has a range check built in
/*if (TShock.CheckRangePermission(args.Player, realx, realy)) if (TShock.CheckRangePermission(args.Player, realx, realy))
{ {
continue; continue;
}*/ }
if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 && newtile.Type == 105) || (tile.type == 139 && newtile.Type == 139)) if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 && newtile.Type == 105) || (tile.type == 139 && newtile.Type == 139))
{ {
if (TShock.Config.EnableInsecureTileFixes) if (TShock.Config.EnableInsecureTileFixes)
@ -1920,7 +1921,7 @@ namespace TShockAPI
return false; return false;
} }
/*private static bool HandleTogglePvp(GetDataHandlerArgs args) private static bool HandleTogglePvp(GetDataHandlerArgs args)
{ {
byte id = args.Data.ReadInt8(); byte id = args.Data.ReadInt8();
bool pvp = args.Data.ReadBoolean(); bool pvp = args.Data.ReadBoolean();
@ -1959,7 +1960,7 @@ namespace TShockAPI
NetMessage.SendData((int) PacketTypes.TogglePvp, -1, -1, "", args.Player.Index); NetMessage.SendData((int) PacketTypes.TogglePvp, -1, -1, "", args.Player.Index);
return true; return true;
}*/ }
private static bool HandlePlayerTeam(GetDataHandlerArgs args) private static bool HandlePlayerTeam(GetDataHandlerArgs args)
{ {
@ -1975,7 +1976,7 @@ namespace TShockAPI
args.TPlayer.team = team; args.TPlayer.team = team;
//NetMessage.SendData((int)PacketTypes.PlayerTeam, -1, -1, "", args.Player.Index); NetMessage.SendData((int)PacketTypes.PlayerTeam, -1, -1, "", args.Player.Index);
return true; return true;
} }
@ -2502,7 +2503,7 @@ namespace TShockAPI
if (TShock.CheckIgnores(args.Player)) if (TShock.CheckIgnores(args.Player))
{ {
//args.Player.SendData(PacketTypes.ChestItem, "", id, slot); args.Player.SendData(PacketTypes.ChestItem, "", id, slot);
return true; return true;
} }
@ -2537,19 +2538,19 @@ namespace TShockAPI
if (TShock.CheckTilePermission(args.Player, x, y)) if (TShock.CheckTilePermission(args.Player, x, y))
{ {
//args.Player.SendData(PacketTypes.SignNew, "", id); args.Player.SendData(PacketTypes.SignNew, "", id);
return true; return true;
} }
if (TShock.CheckRangePermission(args.Player, x, y)) if (TShock.CheckRangePermission(args.Player, x, y))
{ {
//args.Player.SendData(PacketTypes.SignNew, "", id); args.Player.SendData(PacketTypes.SignNew, "", id);
return true; return true;
} }
return false; return false;
} }
/*private static bool UpdateNPCHome(GetDataHandlerArgs args) private static bool UpdateNPCHome(GetDataHandlerArgs args)
{ {
var id = args.Data.ReadInt16(); var id = args.Data.ReadInt16();
var x = args.Data.ReadInt16(); var x = args.Data.ReadInt16();
@ -2581,11 +2582,11 @@ namespace TShockAPI
args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY,
Convert.ToByte(Main.npc[id].homeless)); Convert.ToByte(Main.npc[id].homeless));
return true; return true;
}*//* }*/
return false; return false;
}*/ }
/*private static bool HandlePlayerBuff(GetDataHandlerArgs args) private static bool HandlePlayerBuff(GetDataHandlerArgs args)
{ {
var id = args.Data.ReadInt8(); var id = args.Data.ReadInt8();
var type = args.Data.ReadInt8(); var type = args.Data.ReadInt8();
@ -2622,9 +2623,9 @@ namespace TShockAPI
args.Player.SendData(PacketTypes.PlayerBuff, "", id); args.Player.SendData(PacketTypes.PlayerBuff, "", id);
return true; return true;
}*/ }
/*private static bool HandleItemDrop(GetDataHandlerArgs args) private static bool HandleItemDrop(GetDataHandlerArgs args)
{ {
var id = args.Data.ReadInt16(); var id = args.Data.ReadInt16();
var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle());
@ -2674,7 +2675,7 @@ namespace TShockAPI
} }
return false; return false;
}*/ }
private static bool HandlePlayerDamage(GetDataHandlerArgs args) private static bool HandlePlayerDamage(GetDataHandlerArgs args)
{ {
@ -2757,20 +2758,20 @@ namespace TShockAPI
if (dmg > TShock.Config.MaxDamage && !args.Player.Group.HasPermission(Permissions.ignoredamagecap)) if (dmg > TShock.Config.MaxDamage && !args.Player.Group.HasPermission(Permissions.ignoredamagecap))
{ {
args.Player.Disable(String.Format("NPC damage exceeded {0}.", TShock.Config.MaxDamage ) ); args.Player.Disable(String.Format("NPC damage exceeded {0}.", TShock.Config.MaxDamage ) );
//args.Player.SendData(PacketTypes.NpcUpdate, "", id); args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true; return true;
} }
if (TShock.CheckIgnores(args.Player)) if (TShock.CheckIgnores(args.Player))
{ {
//args.Player.SendData(PacketTypes.NpcUpdate, "", id); args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true; return true;
} }
if (Main.npc[id].townNPC && !args.Player.Group.HasPermission(Permissions.movenpc)) if (Main.npc[id].townNPC && !args.Player.Group.HasPermission(Permissions.movenpc))
{ {
args.Player.SendMessage( "You don't have permission to move this NPC.", Color.Yellow); args.Player.SendMessage( "You don't have permission to move this NPC.", Color.Yellow);
//args.Player.SendData(PacketTypes.NpcUpdate, "", id); args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true; return true;
} }
@ -2778,13 +2779,13 @@ namespace TShockAPI
TShock.CheckRangePermission(args.Player, (int) (Main.npc[id].position.X/16f), (int) (Main.npc[id].position.Y/16f), TShock.CheckRangePermission(args.Player, (int) (Main.npc[id].position.X/16f), (int) (Main.npc[id].position.Y/16f),
128)) 128))
{ {
//args.Player.SendData(PacketTypes.NpcUpdate, "", id); args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true; return true;
} }
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{ {
//args.Player.SendData(PacketTypes.NpcUpdate, "", id); args.Player.SendData(PacketTypes.NpcUpdate, "", id);
return true; return true;
} }
@ -2817,13 +2818,13 @@ namespace TShockAPI
if (TShock.CheckIgnores(args.Player)) if (TShock.CheckIgnores(args.Player))
{ {
//args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index); args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index);
return true; return true;
} }
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{ {
//args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index); args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index);
return true; return true;
} }
@ -2860,7 +2861,7 @@ namespace TShockAPI
args.TPlayer.buffTime[i] = 0; args.TPlayer.buffTime[i] = 0;
} }
} }
//NetMessage.SendData((int) PacketTypes.PlayerBuff, -1, args.Player.Index, "", args.Player.Index); NetMessage.SendData((int) PacketTypes.PlayerBuff, -1, args.Player.Index, "", args.Player.Index);
return true; return true;
} }

View file

@ -594,7 +594,7 @@ namespace TShockAPI
public virtual void GiveItem(int type, string name, int width, int height, int stack, int prefix = 0) public virtual void GiveItem(int type, string name, int width, int height, int stack, int prefix = 0)
{ {
int itemid = Item.NewItem((int) X, (int) Y, width, height, type, stack, true, prefix); int itemid = Item.NewItem((int) X, (int) Y, width, height, type, stack, true, prefix, true);
// This is for special pickaxe/hammers/swords etc // This is for special pickaxe/hammers/swords etc
Main.item[itemid].SetDefaults(name); Main.item[itemid].SetDefaults(name);
@ -604,8 +604,8 @@ namespace TShockAPI
Main.item[itemid].stack = stack; Main.item[itemid].stack = stack;
Main.item[itemid].owner = Index; Main.item[itemid].owner = Index;
Main.item[itemid].prefix = (byte) prefix; Main.item[itemid].prefix = (byte) prefix;
//NetMessage.SendData((int) PacketTypes.ItemDrop, -1, -1, "", itemid, 0f, 0f, 0f); NetMessage.SendData((int)PacketTypes.ItemDrop, -1, -1, "", itemid, 0f, 0f, 0f);
//NetMessage.SendData((int) PacketTypes.ItemOwner, -1, -1, "", itemid, 0f, 0f, 0f); NetMessage.SendData((int)PacketTypes.ItemOwner, -1, -1, "", itemid, 0f, 0f, 0f);
} }
public virtual void SendInfoMessage(string msg) public virtual void SendInfoMessage(string msg)

View file

@ -38,6 +38,7 @@
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>bin\Debug\TShockAPI.XML</DocumentationFile> <DocumentationFile>bin\Debug\TShockAPI.XML</DocumentationFile>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
@ -182,7 +183,7 @@
</PropertyGroup> </PropertyGroup>
<ProjectExtensions> <ProjectExtensions>
<VisualStudio> <VisualStudio>
<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" /> <UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
</VisualStudio> </VisualStudio>
</ProjectExtensions> </ProjectExtensions>
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