A deal for world edit client makers to use SendTileSquare.
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2 changed files with 6 additions and 1 deletions
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@ -376,6 +376,8 @@ namespace TShockAPI
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private static bool HandleSendTileSquare(GetDataHandlerArgs args)
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{
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if (args.Player.Group.HasPermission(Permissions.allowclientsideworldedit))
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return false;
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var size = args.Data.ReadInt16();
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var tileX = args.Data.ReadInt32();
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@ -176,6 +176,9 @@ namespace TShockAPI
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[Description("Bypass Server Side Inventory checks")]
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public static readonly string bypassinventorychecks;
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[Description("Allow unrestricted Send Tile Square usage, for client side world editing")]
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public static readonly string allowclientsideworldedit;
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static Permissions()
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{
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