diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index 9d448376..f7e6c5d2 100644 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -62,7 +62,7 @@ namespace TShockAPI /// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info. public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version; /// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions. - public static readonly string VersionCodename = "!!! You are using a dangerous testing version !!!"; + public static readonly string VersionCodename = "!!! You are using a very unofficial dangerous testing version !!!"; /// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins). public static string SavePath = "tshock"; @@ -1028,7 +1028,7 @@ namespace TShockAPI Console.WriteLine(GetString("This token will display until disabled by verification. ({0}setup)", Commands.Specifier)); Console.ResetColor(); } - Log.ConsoleError(GetString("!!! You are using a dangerous testing version !!!")); + Log.ConsoleError(GetString("!!! You are using a very unofficial dangerous testing version !!!")); Regions.Reload(); Warps.ReloadWarps();