From 785e41bd0f99689933f6aa80bdc0eb3744effce4 Mon Sep 17 00:00:00 2001
From: Cai <13110818005@qq.com>
Date: Wed, 28 Jan 2026 19:28:39 +0800
Subject: [PATCH] sync
---
TShockAPI/TShock.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs
index 9d448376..f7e6c5d2 100644
--- a/TShockAPI/TShock.cs
+++ b/TShockAPI/TShock.cs
@@ -62,7 +62,7 @@ namespace TShockAPI
/// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
/// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.
- public static readonly string VersionCodename = "!!! You are using a dangerous testing version !!!";
+ public static readonly string VersionCodename = "!!! You are using a very unofficial dangerous testing version !!!";
/// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).
public static string SavePath = "tshock";
@@ -1028,7 +1028,7 @@ namespace TShockAPI
Console.WriteLine(GetString("This token will display until disabled by verification. ({0}setup)", Commands.Specifier));
Console.ResetColor();
}
- Log.ConsoleError(GetString("!!! You are using a dangerous testing version !!!"));
+ Log.ConsoleError(GetString("!!! You are using a very unofficial dangerous testing version !!!"));
Regions.Reload();
Warps.ReloadWarps();