fixed /auth

This commit is contained in:
Maverick Motherfucker 2011-06-05 22:23:26 -07:00
parent c73bd08709
commit 78c577ab96

View file

@ -334,7 +334,7 @@ namespace TShockAPI
if (givenCode == ConfigurationManager.authToken) if (givenCode == ConfigurationManager.authToken)
{ {
TextWriter tw = new StreamWriter(FileTools.SaveDir + "users.txt", true); TextWriter tw = new StreamWriter(FileTools.SaveDir + "users.txt", true);
tw.WriteLine(Tools.GetRealIP(Convert.ToString(Netplay.serverSock[args.PlayerID].tcpClient.Client.RemoteEndPoint)) + " superadmin"); tw.Write("\n" + Tools.GetRealIP(Convert.ToString(Netplay.serverSock[args.PlayerID].tcpClient.Client.RemoteEndPoint)) + " superadmin");
Tools.SendMessage(args.PlayerID, "SuperAdmin authenticated. Please re-connect using the same IP."); Tools.SendMessage(args.PlayerID, "SuperAdmin authenticated. Please re-connect using the same IP.");
ConfigurationManager.authToken = 0; ConfigurationManager.authToken = 0;
tw.Close(); tw.Close();