-The command delegate of commands can now be set afterwards. This allows other plugins easily override / extend existing commands.

-Added another command reference list so that original tshock commands can easily be identified.
This commit is contained in:
CoderCow 2013-06-30 00:31:09 +02:00
parent deca922653
commit 790469c7b0

View file

@ -17,6 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.IO;
@ -68,7 +69,19 @@ namespace TShockAPI
public bool AllowServer { get; set; }
public bool DoLog { get; set; }
public List<string> Permissions { get; protected set; }
private CommandDelegate command;
private CommandDelegate commandDelegate;
public CommandDelegate CommandDelegate
{
get { return commandDelegate; }
set
{
if (value == null)
throw new ArgumentNullException();
commandDelegate = value;
}
}
public Command(List<string> permissionsneeded, CommandDelegate cmd, params string[] names)
: this(cmd, names)
@ -84,11 +97,13 @@ namespace TShockAPI
public Command(CommandDelegate cmd, params string[] names)
{
if (cmd == null)
throw new ArgumentNullException("cmd");
if (names == null || names.Length < 1)
throw new NotSupportedException();
throw new ArgumentException("names");
Permissions = new List<string>();
Names = new List<string>(names);
command = cmd;
CommandDelegate = cmd;
AllowServer = true;
DoLog = true;
}
@ -100,7 +115,7 @@ namespace TShockAPI
try
{
command(new CommandArgs(msg, ply, parms));
CommandDelegate(new CommandArgs(msg, ply, parms));
}
catch (Exception e)
{
@ -132,27 +147,35 @@ namespace TShockAPI
public static class Commands
{
public static List<Command> ChatCommands = new List<Command>();
public static ReadOnlyCollection<Command> TShockCommands = new ReadOnlyCollection<Command>(new List<Command>());
private delegate void AddChatCommand(string permission, CommandDelegate command, params string[] names);
public static void InitCommands()
{
AddChatCommand add = (p, c, n) => ChatCommands.Add(new Command(p, c, n));
ChatCommands.Add(new Command(AuthToken, "auth") { AllowServer = false });
ChatCommands.Add(new Command(Permissions.canchangepassword, PasswordUser, "password") { AllowServer = false, DoLog = false });
ChatCommands.Add(new Command(Permissions.canregister, RegisterUser, "register") { AllowServer = false, DoLog = false });
ChatCommands.Add(new Command(Permissions.rootonly, ManageUsers, "user") { DoLog = false });
ChatCommands.Add(new Command(Permissions.canlogin, AttemptLogin, "login") { AllowServer = false, DoLog = false });
ChatCommands.Add(new Command(Permissions.buff, Buff, "buff") { AllowServer = false });
ChatCommands.Add(new Command(Permissions.cfg, SetSpawn, "setspawn") { AllowServer = false });
ChatCommands.Add(new Command(Permissions.grow, Grow, "grow") { AllowServer = false });
ChatCommands.Add(new Command(Permissions.item, Item, "item", "i") { AllowServer = false });
ChatCommands.Add(new Command(Permissions.home, Home, "home") { AllowServer = false });
ChatCommands.Add(new Command(Permissions.canpartychat, PartyChat, "p") { AllowServer = false });
ChatCommands.Add(new Command(Permissions.spawn, Spawn, "spawn") { AllowServer = false });
ChatCommands.Add(new Command(Permissions.tp, TP, "tp") { AllowServer = false });
ChatCommands.Add(new Command(Permissions.tphere, TPHere, "tphere") { AllowServer = false });
ChatCommands.Add(new Command(Permissions.tpallow, TPAllow, "tpallow") { AllowServer = false });
List<Command> tshockCommands = new List<Command>(100);
Action<Command> add2 = (cmd) =>
{
tshockCommands.Add(cmd);
ChatCommands.Add(cmd);
};
AddChatCommand add = (p, c, n) => add2(new Command(p, c, n));
add2(new Command(AuthToken, "auth") { AllowServer = false });
add2(new Command(Permissions.canchangepassword, PasswordUser, "password") { AllowServer = false, DoLog = false });
add2(new Command(Permissions.canregister, RegisterUser, "register") { AllowServer = false, DoLog = false });
add2(new Command(Permissions.rootonly, ManageUsers, "user") { DoLog = false });
add2(new Command(Permissions.canlogin, AttemptLogin, "login") { AllowServer = false, DoLog = false });
add2(new Command(Permissions.buff, Buff, "buff") { AllowServer = false });
add2(new Command(Permissions.cfg, SetSpawn, "setspawn") { AllowServer = false });
add2(new Command(Permissions.grow, Grow, "grow") { AllowServer = false });
add2(new Command(Permissions.item, Item, "item", "i") { AllowServer = false });
add2(new Command(Permissions.home, Home, "home") { AllowServer = false });
add2(new Command(Permissions.canpartychat, PartyChat, "p") { AllowServer = false });
add2(new Command(Permissions.spawn, Spawn, "spawn") { AllowServer = false });
add2(new Command(Permissions.tp, TP, "tp") { AllowServer = false });
add2(new Command(Permissions.tphere, TPHere, "tphere") { AllowServer = false });
add2(new Command(Permissions.tpallow, TPAllow, "tpallow") { AllowServer = false });
add(Permissions.kick, Kick, "kick");
add(Permissions.ban, DeprecateBans, "banip", "listbans", "unban", "unbanip", "clearbans");
add(Permissions.ban, Ban, "ban");
@ -230,6 +253,8 @@ namespace TShockAPI
add(Permissions.xmas, ForceXmas, "forcexmas");
add(Permissions.settempgroup, TempGroup, "tempgroup");
//add(null, TestCallbackCommand, "test");
TShockCommands = new ReadOnlyCollection<Command>(tshockCommands);
}
public static bool HandleCommand(TSPlayer player, string text)