Added support for sha256 and md5.
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2c19e4467e
commit
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3 changed files with 46 additions and 15 deletions
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@ -99,6 +99,12 @@ namespace TShockAPI
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public bool EnableBanOnUsernames = false;
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public bool EnableAntiLag = true;
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/// <summary>
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/// Valid types are "sha512", "sha256", "md5"
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/// </summary>
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public string HashAlgorithm = "sha512";
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public static ConfigFile Read(string path)
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{
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if (!File.Exists(path))
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@ -31,6 +31,7 @@ using System.Diagnostics;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Security.Cryptography;
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using System.Threading;
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using MySql.Data.MySqlClient;
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using Community.CsharpSqlite.SQLiteClient;
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@ -240,7 +241,7 @@ namespace TShockAPI
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}
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Log.Error(string.Join(", ", sb));
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}
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if (e.IsTerminating)
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{
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if (Main.worldPathName != null)
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@ -318,7 +319,8 @@ namespace TShockAPI
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TextWriter tw = new StreamWriter(Path.Combine(SavePath, "authcode.txt"));
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tw.WriteLine(AuthToken);
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tw.Close();
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} else if (File.Exists(Path.Combine(SavePath, "authcode.txt")))
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}
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else if (File.Exists(Path.Combine(SavePath, "authcode.txt")))
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{
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TextReader tr = new StreamReader(Path.Combine(SavePath, "authcode.txt"));
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AuthToken = Convert.ToInt32(tr.ReadLine());
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@ -328,7 +330,8 @@ namespace TShockAPI
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Console.WriteLine("To become superadmin, join the game and type /auth " + AuthToken);
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Console.WriteLine("This token will display until disabled by verification. (/auth-verify)");
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Console.ForegroundColor = ConsoleColor.Gray;
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} else
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}
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else
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{
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AuthToken = 0;
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}
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@ -392,7 +395,8 @@ namespace TShockAPI
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if (Config.EnableDNSHostResolution)
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{
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player.Group = TShock.Users.GetGroupForIPExpensive(player.IP);
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} else
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}
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else
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{
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player.Group = TShock.Users.GetGroupForIP(player.IP);
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}
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@ -570,7 +574,7 @@ namespace TShockAPI
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}
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//if (type == PacketTypes.SyncPlayers)
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//Debug.WriteLine("Recv: {0:X} ({2}): {3} ({1:XX})", player.Index, (byte)type, player.TPlayer.dead ? "dead " : "alive", type.ToString());
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//Debug.WriteLine("Recv: {0:X} ({2}): {3} ({1:XX})", player.Index, (byte)type, player.TPlayer.dead ? "dead " : "alive", type.ToString());
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// Stop accepting updates from player as this player is going to be kicked/banned during OnUpdate (different thread so can produce race conditions)
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if ((TShock.Config.BanKillTileAbusers || TShock.Config.KickKillTileAbusers) && player.TileThreshold >= TShock.Config.TileThreshold && !player.Group.HasPermission("ignoregriefdetection"))
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@ -750,6 +754,23 @@ namespace TShockAPI
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RconHandler.Password = file.RconPassword;
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RconHandler.ListenPort = file.RconPort;
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Type hash;
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if (Tools.HashTypes.TryGetValue(file.HashAlgorithm, out hash))
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{
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lock (Tools.HashAlgo)
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{
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if (!Tools.HashAlgo.GetType().Equals(hash))
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{
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Tools.HashAlgo.Dispose();
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Tools.HashAlgo = (HashAlgorithm) Activator.CreateInstance(Tools.HashTypes[file.HashAlgorithm]);
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}
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}
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}
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else
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{
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Log.ConsoleError("Invalid or not supported hashing algorithm: " + file.HashAlgorithm);
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}
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}
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@ -312,7 +312,7 @@ namespace TShockAPI
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/// <param name="reason">string reason</param>
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public static void ForceKickAll(string reason)
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{
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foreach(TSPlayer player in TShock.Players)
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foreach (TSPlayer player in TShock.Players)
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{
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if (player != null && player.Active)
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{
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@ -486,6 +486,15 @@ namespace TShockAPI
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return ip != null ? ip.ToString() : "";
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}
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public static HashAlgorithm HashAlgo = new MD5Cng();
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public static readonly Dictionary<string, Type> HashTypes = new Dictionary<string, Type>()
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{
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{"sha512", typeof(SHA512Managed)},
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{"sha256", typeof(SHA256Managed)},
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{"md5", typeof(MD5Cng)},
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};
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/// <summary>
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/// Returns a Sha256 string for a given string
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/// </summary>
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@ -493,15 +502,10 @@ namespace TShockAPI
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/// <returns>string sha256</returns>
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public static string HashPassword(string password)
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{
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using (var sha = new SHA512CryptoServiceProvider())
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{
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if (password == "")
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{
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return "nonexistent-password";
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}
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var bytes = sha.ComputeHash(Encoding.ASCII.GetBytes(password));
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return bytes.Aggregate("", (s, b) => s + b.ToString("X2"));
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}
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if (string.IsNullOrEmpty(password))
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throw new NullReferenceException("Password can not be null/empty");
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var bytes = HashAlgo.ComputeHash(Encoding.ASCII.GetBytes(password));
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return bytes.Aggregate("", (s, b) => s + b.ToString("X2"));
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}
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/// <summary>
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