Rewrite SendRawData to trigger SendBytes hooks

This commit is contained in:
MarioE 2014-02-16 22:25:41 -05:00
parent a450bff22f
commit 7af6d72bc3
2 changed files with 4 additions and 5 deletions

View file

@ -887,12 +887,11 @@ namespace TShockAPI
NetMessage.SendData((int) msgType, Index, -1, text, ply, number2, number3, number4, number5);
}
public virtual bool SendRawData(byte[] data)
public virtual void SendRawData(byte[] data)
{
if (!RealPlayer || !ConnectionAlive)
return false;
return TShock.SendBytes(Netplay.serverSock[Index], data);
return;
NetMessage.SendBytes(Netplay.serverSock[Index], data, 0, data.Length, Netplay.serverSock[Index].ServerWriteCallBack, Netplay.serverSock[Index].networkStream);
}
/// <summary>

@ -1 +1 @@
Subproject commit 2a967a9d6e736fbd1305a02994e79347b23cae9c
Subproject commit 6bac1465ee2dfe7544cb162436f78e3ef1d76bb8