diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs
index f509afdd..88e236d5 100755
--- a/TShockAPI/TShock.cs
+++ b/TShockAPI/TShock.cs
@@ -1102,10 +1102,10 @@ namespace TShockAPI
/// empty - True/false if the server is empty; determines if we should use Utils.ActivePlayers() for player count or 0.
private void SetConsoleTitle(bool empty)
{
- Console.Title = string.Format("{0}{1}/{2} @ {3}:{4} (TShock for Terraria v{5})",
+ Console.Title = string.Format("{0}{1}/{2} on {3} @ {4}:{5} (TShock for Terraria v{6})",
!string.IsNullOrWhiteSpace(Config.ServerName) ? Config.ServerName + " - " : "",
empty ? 0 : Utils.ActivePlayers(),
- Config.MaxSlots, Netplay.ServerIP.ToString(), Netplay.ListenPort, Version);
+ Config.MaxSlots, Main.worldName, Netplay.ServerIP.ToString(), Netplay.ListenPort, Version);
}
/// OnHardUpdate - Fired when a hardmode tile update event happens.