Send better wall of flesh error messages

This commit is contained in:
MarioE 2013-10-10 19:16:19 -04:00
parent 966ba85e1c
commit 7be923f640

View file

@ -1770,9 +1770,14 @@ namespace TShockAPI
return;
case "wof":
case "wall of flesh":
if (Main.wof >= 0 || (args.Player.Y / 16f < (Main.maxTilesY - 205)))
if (Main.wof >= 0)
{
args.Player.SendErrorMessage("Can't spawn the Wall of Flesh!");
args.Player.SendErrorMessage("There is already a Wall of Flesh!");
return;
}
if (args.Player.Y / 16f < Main.maxTilesY - 205)
{
args.Player.SendErrorMessage("You must spawn the Wall of Flesh in hell!");
return;
}
NPC.SpawnWOF(new Vector2(args.Player.X, args.Player.Y));