Send better wall of flesh error messages
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1 changed files with 7 additions and 2 deletions
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@ -1770,9 +1770,14 @@ namespace TShockAPI
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return;
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return;
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case "wof":
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case "wof":
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case "wall of flesh":
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case "wall of flesh":
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if (Main.wof >= 0 || (args.Player.Y / 16f < (Main.maxTilesY - 205)))
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if (Main.wof >= 0)
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{
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{
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args.Player.SendErrorMessage("Can't spawn the Wall of Flesh!");
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args.Player.SendErrorMessage("There is already a Wall of Flesh!");
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return;
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}
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if (args.Player.Y / 16f < Main.maxTilesY - 205)
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{
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args.Player.SendErrorMessage("You must spawn the Wall of Flesh in hell!");
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return;
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return;
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}
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}
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NPC.SpawnWOF(new Vector2(args.Player.X, args.Player.Y));
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NPC.SpawnWOF(new Vector2(args.Player.X, args.Player.Y));
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