Added /reply (/r) - Sends a whisper to the last person who whispered to you
/whisper now uses string.Join
This commit is contained in:
parent
b4b54317d7
commit
7cc56a1b5a
2 changed files with 17 additions and 4 deletions
|
|
@ -147,6 +147,8 @@ namespace TShockAPI
|
|||
ChatCommands.Add(new Command("whisper", "whisper", Whisper));
|
||||
ChatCommands.Add(new Command("w", "whisper", Whisper));
|
||||
ChatCommands.Add(new Command("tell", "whisper", Whisper));
|
||||
ChatCommands.Add(new Command("r", "whisper", Reply));
|
||||
ChatCommands.Add(new Command("reply", "whisper", Reply));
|
||||
if (ConfigurationManager.DistributationAgent != "terraria-online")
|
||||
{
|
||||
ChatCommands.Add(new Command("kill", "kill", Kill));
|
||||
|
|
@ -1328,14 +1330,24 @@ namespace TShockAPI
|
|||
else
|
||||
{
|
||||
var plr = players[0];
|
||||
var msg = "";
|
||||
for (int i = 2; i < args.Parameters.Count; i++ )
|
||||
msg += args.Parameters[i] + " ";
|
||||
msg = msg.TrimEnd(new char[] { ' ' });
|
||||
var msg = string.Join(" ", args.Parameters, 1, args.Parameters.Count - 1);
|
||||
plr.SendMessage("(Whisper From)" + "<" + args.Player.Name + ">" + msg, Color.MediumPurple);
|
||||
args.Player.SendMessage("(Whisper To)" + "<" + plr.Name + ">" + msg, Color.MediumPurple);
|
||||
plr.LastWhisper = args.Player;
|
||||
}
|
||||
}
|
||||
|
||||
private static void Reply(CommandArgs args)
|
||||
{
|
||||
if (args.Player.LastWhisper != null)
|
||||
{
|
||||
var msg = string.Join(" ", args.Parameters);
|
||||
args.Player.LastWhisper.SendMessage("(Whisper From)" + "<" + args.Player.Name + ">" + msg, Color.MediumPurple);
|
||||
args.Player.SendMessage("(Whisper To)" + "<" + args.Player.LastWhisper.Name + ">" + msg, Color.MediumPurple);
|
||||
}
|
||||
else
|
||||
args.Player.SendMessage("You haven't previously received any whispers. Please use /whisper to whisper to other people.", Color.Red);
|
||||
}
|
||||
#endregion General Commands
|
||||
|
||||
#region Cheat Commands
|
||||
|
|
|
|||
|
|
@ -40,6 +40,7 @@ namespace TShockAPI
|
|||
public bool InitSpawn = false;
|
||||
public bool DisplayLogs = true;
|
||||
public Vector2 oldSpawn = Vector2.Zero;
|
||||
public TSPlayer LastWhisper;
|
||||
|
||||
public bool RealPlayer
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue