Add config option for saving the world when last player exists
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2 changed files with 5 additions and 1 deletions
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@ -394,6 +394,9 @@ namespace TShockAPI
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[Description("The maximum allowable MP, before equipment buffs.")]
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public int MaxMP = 200;
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[Description("Determines if the server should save the world if the last player exits.")]
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public bool SaveWorldOnLastPlayerExit = true;
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/// <summary>
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/// Reads a configuration file from a given path
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/// </summary>
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