Remove mana checks from server side inventory, it's not synced by redigit's client properly.

This commit is contained in:
Zidonuke 2011-12-25 10:45:28 -05:00
parent d0a9b47f2f
commit 7fe6cde2d9
4 changed files with 3 additions and 16 deletions

View file

@ -440,7 +440,7 @@ namespace TShockAPI
{
public NetItem[] inventory = new NetItem[NetItem.maxNetInventory];
public int maxHealth = 100;
public int maxMana = 100;
//public int maxMana = 100;
public bool exists = false;
public PlayerData(TSPlayer player)
@ -481,7 +481,6 @@ namespace TShockAPI
public void CopyInventory(TSPlayer player)
{
this.maxHealth = player.TPlayer.statLifeMax;
this.maxMana = player.TPlayer.statManaMax;
Item[] inventory = player.TPlayer.inventory;
Item[] armor = player.TPlayer.armor;
for (int i = 0; i < NetItem.maxNetInventory; i++)