Made handle checks consistent. Also some of us don't have a lot of horizontal space.

This commit is contained in:
high 2011-08-07 03:01:29 -04:00
parent b061a6c085
commit 80af1c52ca

View file

@ -448,8 +448,9 @@ namespace TShockAPI
private void OnChat(messageBuffer msg, int ply, string text, HandledEventArgs e) private void OnChat(messageBuffer msg, int ply, string text, HandledEventArgs e)
{ {
if (!e.Handled) if (e.Handled)
{ return;
var tsplr = Players[msg.whoAmI]; var tsplr = Players[msg.whoAmI];
if (tsplr == null) if (tsplr == null)
{ {
@ -500,7 +501,6 @@ namespace TShockAPI
e.Handled = true; e.Handled = true;
} }
} }
}
/// <summary> /// <summary>
/// When a server command is run. /// When a server command is run.
@ -560,8 +560,9 @@ namespace TShockAPI
private void GetData(GetDataEventArgs e) private void GetData(GetDataEventArgs e)
{ {
if (!e.Handled) if (e.Handled)
{ return;
PacketTypes type = e.MsgID; PacketTypes type = e.MsgID;
var player = Players[e.Msg.whoAmI]; var player = Players[e.Msg.whoAmI];
if (player == null) if (player == null)
@ -602,7 +603,6 @@ namespace TShockAPI
} }
} }
} }
}
private void OnGreetPlayer(int who, HandledEventArgs e) private void OnGreetPlayer(int who, HandledEventArgs e)
{ {