From 80ec7d8053389e3ab8f40dbbac72d90b722e4158 Mon Sep 17 00:00:00 2001 From: Zack Piispanen Date: Sat, 14 Jan 2012 22:14:19 -0500 Subject: [PATCH] removed debug code, like a boss --- TShockAPI/GetDataHandlers.cs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index 7a061c13..48184289 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -1909,7 +1909,6 @@ namespace TShockAPI if (TShock.CheckTilePermission(args.Player, x, y)) { - args.Player.SendMessage( "Check tile permissions.", Color.Yellow); args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless)); return true; @@ -1918,9 +1917,6 @@ namespace TShockAPI //removed until NPC Home packet actually sends their home coords. /*if (TShock.CheckRangePermission(args.Player, x, y)) { - args.Player.SendMessage(String.Format("Check range permissions. NPC:{0}", id), Color.Yellow); - args.Player.SendMessage(String.Format("Player x:{0}, Y:{1}", args.Player.TileX, args.Player.TileY ), Color.Yellow); - args.Player.SendMessage(String.Format("NPC Flag x:{0}, Y:{1}", x, y), Color.Yellow); args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless)); return true;