Submodule update and new grass creep checks

Pulls through the latest OTAPI to make use of the new WorldGrassSpread hook which should allow corruption/crimsion/hallow creep config options work.
This commit is contained in:
death 2017-05-16 22:41:27 +10:00
parent 0e051d1e80
commit 81e21f31dc
2 changed files with 37 additions and 9 deletions

View file

@ -349,6 +349,7 @@ namespace TShockAPI
ServerApi.Hooks.WorldHalloweenCheck.Register(this, OnHalloweenCheck); ServerApi.Hooks.WorldHalloweenCheck.Register(this, OnHalloweenCheck);
ServerApi.Hooks.NetNameCollision.Register(this, NetHooks_NameCollision); ServerApi.Hooks.NetNameCollision.Register(this, NetHooks_NameCollision);
ServerApi.Hooks.ItemForceIntoChest.Register(this, OnItemForceIntoChest); ServerApi.Hooks.ItemForceIntoChest.Register(this, OnItemForceIntoChest);
ServerApi.Hooks.WorldGrassSpread.Register(this, OnWorldGrassSpread);
Hooks.PlayerHooks.PlayerPreLogin += OnPlayerPreLogin; Hooks.PlayerHooks.PlayerPreLogin += OnPlayerPreLogin;
Hooks.PlayerHooks.PlayerPostLogin += OnPlayerLogin; Hooks.PlayerHooks.PlayerPostLogin += OnPlayerLogin;
Hooks.AccountHooks.AccountDelete += OnAccountDelete; Hooks.AccountHooks.AccountDelete += OnAccountDelete;
@ -419,6 +420,7 @@ namespace TShockAPI
ServerApi.Hooks.WorldHalloweenCheck.Deregister(this, OnHalloweenCheck); ServerApi.Hooks.WorldHalloweenCheck.Deregister(this, OnHalloweenCheck);
ServerApi.Hooks.NetNameCollision.Deregister(this, NetHooks_NameCollision); ServerApi.Hooks.NetNameCollision.Deregister(this, NetHooks_NameCollision);
ServerApi.Hooks.ItemForceIntoChest.Deregister(this, OnItemForceIntoChest); ServerApi.Hooks.ItemForceIntoChest.Deregister(this, OnItemForceIntoChest);
ServerApi.Hooks.WorldGrassSpread.Deregister(this, OnWorldGrassSpread);
TShockAPI.Hooks.PlayerHooks.PlayerPostLogin -= OnPlayerLogin; TShockAPI.Hooks.PlayerHooks.PlayerPostLogin -= OnPlayerLogin;
if (File.Exists(Path.Combine(SavePath, "tshock.pid"))) if (File.Exists(Path.Combine(SavePath, "tshock.pid")))
@ -1208,24 +1210,50 @@ namespace TShockAPI
if (args.Handled) if (args.Handled)
return; return;
if (!Config.AllowCrimsonCreep && (args.Type == TileID.Dirt || args.Type == TileID.FleshWeeds if (!OnCreep(args.Type))
|| TileID.Sets.Crimson[args.Type]))
{ {
args.Handled = true; args.Handled = true;
return; }
} }
if (!Config.AllowCorruptionCreep && (args.Type == TileID.Dirt || args.Type == TileID.CorruptThorns /// <summary>OnWorldGrassSpread - Fired when grass is attempting to spread.</summary>
|| TileID.Sets.Corrupt[args.Type])) /// <param name="args">args - The GrassSpreadEventArgs object.</param>
private void OnWorldGrassSpread(GrassSpreadEventArgs args)
{
if (args.Handled)
return;
if(!OnCreep(args.Grass))
{ {
args.Handled = true; args.Handled = true;
return; }
} }
if (!Config.AllowHallowCreep && (TileID.Sets.Hallow[args.Type])) /// <summary>
/// Checks if the tile type is allowed to creep
/// </summary>
/// <param name="tileType">Tile id</param>
/// <returns>True if allowed, otherwise false</returns>
private bool OnCreep(int tileType)
{ {
args.Handled = true; if (!Config.AllowCrimsonCreep && (tileType == TileID.Dirt || tileType == TileID.FleshWeeds
|| TileID.Sets.Crimson[tileType]))
{
return false;
} }
if (!Config.AllowCorruptionCreep && (tileType == TileID.Dirt || tileType == TileID.CorruptThorns
|| TileID.Sets.Corrupt[tileType]))
{
return false;
}
if (!Config.AllowHallowCreep && (TileID.Sets.Hallow[tileType]))
{
return false;
}
return true;
} }
/// <summary>OnStatueSpawn - Fired when a statue spawns.</summary> /// <summary>OnStatueSpawn - Fired when a statue spawns.</summary>

@ -1 +1 @@
Subproject commit a9d1b0e4e096ecbd0b2033ce4ff636759c9448c3 Subproject commit d3b7d9f4575602f468cf1e009ebc4bc5b79547c4