Fixed SendData to use 255 instead of 8.

This commit is contained in:
Shank 2011-06-02 18:04:06 -06:00
parent 8707ad0c39
commit 83c5ece94c

View file

@ -78,7 +78,7 @@ namespace TShockAPI
/// <param name="color">Float containing red, blue, and green color values</param>
public static void SendMessage(int ply, string msg, float[] color)
{
NetMessage.SendData(0x19, ply, -1, msg, 8, color[0], color[1], color[2]);
NetMessage.SendData(0x19, ply, -1, msg, 255, color[0], color[1], color[2]);
}
/// <summary>
/// Sends a green message to a player
@ -87,7 +87,7 @@ namespace TShockAPI
/// <param name="message">string message</param>
public static void SendMessage(int ply, string message)
{
NetMessage.SendData(0x19, ply, -1, message, 8, 0f, 255f, 0f);
NetMessage.SendData(0x19, ply, -1, message, 255, 0f, 255f, 0f);
}
/// <summary>
/// The number of active players on the server.