Check if player is being ignored when they try to spawn a boss.
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@ -3153,6 +3153,11 @@ namespace TShockAPI
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private static bool HandleSpawnBoss(GetDataHandlerArgs args)
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private static bool HandleSpawnBoss(GetDataHandlerArgs args)
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{
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{
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if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
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{
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return true;
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}
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var spawnboss = false;
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var spawnboss = false;
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var invasion = false;
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var invasion = false;
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var plr = args.Data.ReadInt32();
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var plr = args.Data.ReadInt32();
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