Add projectile bans and the commands needed to set them up.
This commit is contained in:
parent
61d05ffdc6
commit
84d8049ac6
6 changed files with 456 additions and 4 deletions
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@ -235,6 +235,10 @@ namespace TShockAPI
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{
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HelpText = "Manages item bans."
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});
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add(new Command(Permissions.manageprojectile, ProjectileBan, "projban")
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{
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HelpText = "Manages item bans."
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});
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add(new Command(Permissions.manageregion, Region, "region")
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{
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HelpText = "Manages regions."
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@ -2769,9 +2773,187 @@ namespace TShockAPI
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}
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#endregion Item Management
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#region Server Config Commands
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#region Projectile Management
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private static void SetSpawn(CommandArgs args)
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private static void ProjectileBan(CommandArgs args)
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{
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if (args.Parameters.Count == 0)
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{
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args.Player.SendInfoMessage("Invalid syntax! Proper syntax: /projban <command> [arguments]");
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args.Player.SendInfoMessage("Commands: add, allow, del, disallow, list");
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args.Player.SendInfoMessage("Arguments: add <proj id>, allow <proj id> <group name>");
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args.Player.SendInfoMessage("Arguments: del <proj id>, disallow <proj id> <group name>, list [page]");
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return;
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}
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switch (args.Parameters[0].ToLower())
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{
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case "add":
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#region Add projectile
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{
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if (args.Parameters.Count != 2)
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{
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /projban add <proj id>");
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return;
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}
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short id;
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if (Int16.TryParse(args.Parameters[1], out id))
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{
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TShock.ProjectileBans.AddNewBan(id);
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args.Player.SendSuccessMessage("Banned Projectile: " + id + ".");
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return;
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}
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else
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{
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args.Player.SendErrorMessage("Invalid syntax! Projectile Id must be a number.");
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return;
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}
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}
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#endregion
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return;
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case "allow":
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#region Allow group to projectile
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{
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if (args.Parameters.Count != 3)
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{
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /projban allow <id> <group name>");
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return;
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}
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short id;
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if (Int16.TryParse(args.Parameters[1], out id))
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{
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if (!TShock.Groups.GroupExists(args.Parameters[2]))
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{
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args.Player.SendErrorMessage("Invalid group.");
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return;
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}
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ProjectileBan ban = TShock.ProjectileBans.GetBanById(id);
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if (ban == null)
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{
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args.Player.SendErrorMessage("Projectile " + id + " is not banned.");
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return;
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}
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if (!ban.AllowedGroups.Contains(args.Parameters[2]))
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{
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TShock.ProjectileBans.AllowGroup(id, args.Parameters[2]);
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args.Player.SendSuccessMessage(String.Format("{0} has been allowed to use projectile {1}.", args.Parameters[2], id));
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return;
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}
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else
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{
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args.Player.SendWarningMessage(String.Format("{0} is already allowed to use projectile {1}.", args.Parameters[2], id));
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return;
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}
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}
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else
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{
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args.Player.SendErrorMessage("Invalid syntax! Projectile Id must be a number.");
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return;
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}
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}
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#endregion
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case "del":
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#region Delete item
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{
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if (args.Parameters.Count != 2)
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{
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /projban del <id>");
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return;
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}
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short id;
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if (Int16.TryParse(args.Parameters[1], out id))
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{
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TShock.ProjectileBans.RemoveBan(id);
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args.Player.SendSuccessMessage("Unbanned Projectile: " + id + ".");
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return;
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}
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else
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{
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args.Player.SendErrorMessage("Invalid syntax! Projectile Id must be a number.");
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return;
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}
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}
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#endregion
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return;
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case "disallow":
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#region Allow group to item
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{
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if (args.Parameters.Count != 3)
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{
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args.Player.SendErrorMessage("Invalid syntax! Proper syntax: /projban disallow <id> <group name>");
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return;
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}
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short id;
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if (Int16.TryParse(args.Parameters[1], out id))
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{
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if (!TShock.Groups.GroupExists(args.Parameters[2]))
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{
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args.Player.SendErrorMessage("Invalid group.");
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return;
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}
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ProjectileBan ban = TShock.ProjectileBans.GetBanById(id);
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if (ban == null)
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{
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args.Player.SendErrorMessage("Projectile " + id + " is not banned.");
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return;
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}
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if (ban.AllowedGroups.Contains(args.Parameters[2]))
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{
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TShock.ProjectileBans.RemoveGroup(id, args.Parameters[2]);
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args.Player.SendSuccessMessage(String.Format("{0} has been disallowed from using projectile {1}.", args.Parameters[2], id));
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return;
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}
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else
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{
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args.Player.SendWarningMessage(String.Format("{0} is already prevented from using projectile {1}.", args.Parameters[2], id));
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return;
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}
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}
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else
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{
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args.Player.SendErrorMessage("Invalid syntax! Projectile Id must be a number.");
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return;
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}
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}
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#endregion
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return;
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case "help":
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args.Player.SendInfoMessage("Syntax: /projban <command> [arguments]");
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args.Player.SendInfoMessage("Commands: add, allow, del, disallow, list");
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args.Player.SendInfoMessage("Arguments: add <id>, allow <id> <group name>");
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args.Player.SendInfoMessage("Arguments: del <id>, disallow <id> <group name>, list [page]");
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return;
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case "list":
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#region List items
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int pageNumber;
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if (!PaginationTools.TryParsePageNumber(args.Parameters, 1, args.Player, out pageNumber))
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return;
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IEnumerable<Int16> projectileIds = from projectileBan in TShock.ProjectileBans.ProjectileBans
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select projectileBan.ID;
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PaginationTools.SendPage(args.Player, pageNumber, PaginationTools.BuildLinesFromTerms(projectileIds),
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new PaginationTools.Settings
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{
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HeaderFormat = "Projectile bans ({0}/{1}):",
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FooterFormat = "Type /Projectile list {0} for more.",
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NothingToDisplayString = "There are currently no banned projectiles."
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});
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#endregion
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return;
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}
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}
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#endregion Projectile Management
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#region Server Config Commands
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private static void SetSpawn(CommandArgs args)
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{
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Main.spawnTileX = args.Player.TileX + 1;
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Main.spawnTileY = args.Player.TileY + 3;
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253
TShockAPI/DB/ProjectileManager.cs
Normal file
253
TShockAPI/DB/ProjectileManager.cs
Normal file
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@ -0,0 +1,253 @@
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/*
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TShock, a server mod for Terraria
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Copyright (C) 2011-2013 Nyx Studios (fka. The TShock Team)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Linq;
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using MySql.Data.MySqlClient;
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namespace TShockAPI.DB
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{
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public class ProjectileManagager
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{
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private IDbConnection database;
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public List<ProjectileBan> ProjectileBans = new List<ProjectileBan>();
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public ProjectileManagager(IDbConnection db)
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{
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database = db;
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var table = new SqlTable("ProjectileBans",
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new SqlColumn("ProjectileID", MySqlDbType.Int32) { Primary = true },
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new SqlColumn("AllowedGroups", MySqlDbType.Text)
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);
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var creator = new SqlTableCreator(db,
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db.GetSqlType() == SqlType.Sqlite
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? (IQueryBuilder)new SqliteQueryCreator()
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: new MysqlQueryCreator());
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creator.EnsureExists(table);
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UpdateBans();
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}
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public void UpdateBans()
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{
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ProjectileBans.Clear();
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using (var reader = database.QueryReader("SELECT * FROM ProjectileBans"))
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{
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while (reader != null && reader.Read())
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{
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ProjectileBan ban = new ProjectileBan((short)reader.Get<Int32>("ProjectileID"));
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ban.SetAllowedGroups(reader.Get<string>("AllowedGroups"));
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ProjectileBans.Add(ban);
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}
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}
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}
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public void AddNewBan(short id = 0)
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{
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try
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{
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database.Query("INSERT INTO ProjectileBans (ProjectileID, AllowedGroups) VALUES (@0, @1);",
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id, "");
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if (!ProjectileIsBanned(id, null))
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ProjectileBans.Add(new ProjectileBan(id));
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}
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catch (Exception ex)
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{
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Log.Error(ex.ToString());
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}
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}
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public void RemoveBan(short id)
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{
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if (!ProjectileIsBanned(id, null))
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return;
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try
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{
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database.Query("DELETE FROM ProjectileBans WHERE ProjectileId=@0;", id);
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ProjectileBans.Remove(new ProjectileBan(id));
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}
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catch (Exception ex)
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{
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Log.Error(ex.ToString());
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}
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}
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public bool ProjectileIsBanned(short id)
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{
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if (ProjectileBans.Contains(new ProjectileBan(id)))
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{
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return true;
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}
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return false;
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}
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public bool ProjectileIsBanned(short id, TSPlayer ply)
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{
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if (ProjectileBans.Contains(new ProjectileBan(id)))
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{
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ProjectileBan b = GetBanById(id);
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return !b.HasPermissionToCreateProjectile(ply);
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}
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return false;
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}
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public bool AllowGroup(short id, string name)
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{
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string groupsNew = "";
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ProjectileBan b = GetBanById(id);
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if (b != null)
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{
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try
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{
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groupsNew = String.Join(",", b.AllowedGroups);
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if (groupsNew.Length > 0)
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groupsNew += ",";
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groupsNew += name;
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b.SetAllowedGroups(groupsNew);
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int q = database.Query("UPDATE ProjectileBans SET AllowedGroups=@0 WHERE ProjectileId=@1", groupsNew,
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id);
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return q > 0;
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}
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catch (Exception ex)
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{
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Log.Error(ex.ToString());
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}
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}
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return false;
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}
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public bool RemoveGroup(short id, string group)
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{
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ProjectileBan b = GetBanById(id);
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if (b != null)
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{
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try
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{
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b.RemoveGroup(group);
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string groups = string.Join(",", b.AllowedGroups);
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int q = database.Query("UPDATE ProjectileBans SET AllowedGroups=@0 WHERE ProjectileId=@1", groups,
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id);
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if (q > 0)
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return true;
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}
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catch (Exception ex)
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{
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Log.Error(ex.ToString());
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}
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}
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return false;
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}
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public ProjectileBan GetBanById(short id)
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{
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foreach (ProjectileBan b in ProjectileBans)
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{
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if (b.ID == id)
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{
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return b;
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}
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}
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return null;
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}
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}
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public class ProjectileBan : IEquatable<ProjectileBan>
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{
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public short ID { get; set; }
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public List<string> AllowedGroups { get; set; }
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public ProjectileBan(short id)
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: this()
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{
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ID = id;
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AllowedGroups = new List<string>();
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}
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public ProjectileBan()
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{
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ID = 0;
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AllowedGroups = new List<string>();
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}
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public bool Equals(ProjectileBan other)
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{
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return ID == other.ID;
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}
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public bool HasPermissionToCreateProjectile(TSPlayer ply)
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{
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if (ply == null)
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return false;
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if (ply.Group.HasPermission(Permissions.canusebannedprojectiles))
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return true;
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var cur = ply.Group;
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var traversed = new List<Group>();
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while (cur != null)
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{
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if (AllowedGroups.Contains(cur.Name))
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{
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return true;
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}
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if (traversed.Contains(cur))
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{
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throw new InvalidOperationException("Infinite group parenting ({0})".SFormat(cur.Name));
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}
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traversed.Add(cur);
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cur = cur.Parent;
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}
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return false;
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// could add in the other permissions in this class instead of a giant if switch.
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}
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public void SetAllowedGroups(String groups)
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{
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// prevent null pointer exceptions
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if (!string.IsNullOrEmpty(groups))
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{
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List<String> groupArr = groups.Split(',').ToList();
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for (int i = 0; i < groupArr.Count; i++)
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{
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groupArr[i] = groupArr[i].Trim();
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//Console.WriteLine(groupArr[i]);
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}
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AllowedGroups = groupArr;
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}
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}
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public bool RemoveGroup(string groupName)
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{
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return AllowedGroups.Remove(groupName);
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}
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public override string ToString()
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{
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return ID + (AllowedGroups.Count > 0 ? " (" + String.Join(",", AllowedGroups) + ")" : "");
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}
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}
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}
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@ -2393,9 +2393,17 @@ namespace TShockAPI
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if (index > Main.maxProjectiles || index < 0)
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{
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return false;
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args.Player.RemoveProjectile(ident, owner);
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return true;
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}
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if (TShock.ProjectileBans.ProjectileIsBanned(type, args.Player))
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{
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args.Player.Disable("Player does not have permission to create that projectile.", true);
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args.Player.SendErrorMessage("You do not have permission to create that projectile.");
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args.Player.RemoveProjectile(ident, owner);
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return false;
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}
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// Server now checks owner + ident, if owner is different, server will create new projectile.
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/*if (args.Player.Index != owner)
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{
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@ -64,6 +64,9 @@ namespace TShockAPI
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[Description("User can manage item bans.")]
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public static readonly string manageitem = "tshock.admin.itemban";
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[Description("User can manage projectile bans.")]
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public static readonly string manageprojectile = "tshock.admin.projectileban";
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[Description("User can manage groups.")]
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public static readonly string managegroup = "tshock.admin.group";
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@ -322,6 +325,9 @@ namespace TShockAPI
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[Description("Player can chat")]
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public static readonly string canchat = "tshock.canchat";
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[Description("Player can use banned projectiles.")]
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public static readonly string canusebannedprojectiles = "tshock.projectiles.usebanned";
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/// <summary>
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/// Lists all commands associated with a given permission
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/// </summary>
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@ -62,6 +62,7 @@ namespace TShockAPI
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public static GroupManager Groups;
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public static UserManager Users;
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public static ItemManager Itembans;
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public static ProjectileManagager ProjectileBans;
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public static RememberedPosManager RememberedPos;
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public static CharacterManager CharacterDB;
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public static ConfigFile Config { get; set; }
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@ -223,6 +224,7 @@ namespace TShockAPI
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Users = new UserManager(DB);
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Groups = new GroupManager(DB);
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Itembans = new ItemManager(DB);
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ProjectileBans = new ProjectileManagager(DB);
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RememberedPos = new RememberedPosManager(DB);
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CharacterDB = new CharacterManager(DB);
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RestApi = new SecureRest(Netplay.serverListenIP, Config.RestApiPort);
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@ -72,6 +72,7 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="BackupManager.cs" />
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<Compile Include="DB\ProjectileManager.cs" />
|
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<Compile Include="DB\RegionManager.cs" />
|
||||
<Compile Include="Hooks\GeneralHooks.cs" />
|
||||
<Compile Include="Hooks\PlayerHooks.cs" />
|
||||
|
|
@ -179,7 +180,7 @@
|
|||
</PropertyGroup>
|
||||
<ProjectExtensions>
|
||||
<VisualStudio>
|
||||
<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
|
||||
<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
|
||||
</VisualStudio>
|
||||
</ProjectExtensions>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue