diff --git a/TShockAPI/Commands.cs b/TShockAPI/Commands.cs
index 3be20ad4..d8d5002d 100755
--- a/TShockAPI/Commands.cs
+++ b/TShockAPI/Commands.cs
@@ -2008,7 +2008,7 @@ namespace TShockAPI
foreach (TSPlayer tsplr in TShock.Players)
{
if (tsplr != null && tsplr.IsRaptor && tsplr.Group.HasPermission(Permissions.managewarp))
- tsplr.SendRaptorWarp(TShock.Warps.FindWarp(warpName));
+ tsplr.SendRaptorWarp(TShock.Warps.Find(warpName));
}
}
else
@@ -2090,7 +2090,7 @@ namespace TShockAPI
}
string warpName = args.Parameters[2];
- var warp = TShock.Warps.FindWarp(warpName);
+ var warp = TShock.Warps.Find(warpName);
var plr = foundplr[0];
if (warp.Position != Point.Zero)
{
@@ -2109,7 +2109,7 @@ namespace TShockAPI
else
{
string warpName = String.Join(" ", args.Parameters);
- var warp = TShock.Warps.FindWarp(warpName);
+ var warp = TShock.Warps.Find(warpName);
if (warp != null)
{
if (args.Player.Teleport(warp.Position.X * 16, warp.Position.Y * 16))
diff --git a/TShockAPI/DB/WarpsManager.cs b/TShockAPI/DB/WarpsManager.cs
index c532ab2a..ef47890c 100644
--- a/TShockAPI/DB/WarpsManager.cs
+++ b/TShockAPI/DB/WarpsManager.cs
@@ -126,6 +126,16 @@ namespace TShockAPI.DB
///
/// The name.
/// The warp, if it exists, or else null.
+ public Warp Find(string warpName)
+ {
+ return Warps.FirstOrDefault(w => String.Equals(w.Name, warpName, StringComparison.OrdinalIgnoreCase));
+ }
+ ///
+ /// Finds the warp with the given name.
+ ///
+ /// The name.
+ /// The warp, if it exists, or else null.
+ [Obsolete]
public Warp FindWarp(string warpName)
{
return Warps.FirstOrDefault(w => String.Equals(w.Name, warpName, StringComparison.OrdinalIgnoreCase));
@@ -138,7 +148,7 @@ namespace TShockAPI.DB
/// The X position.
/// The Y position.
/// Whether the operation suceeded.
- public bool PositionWarp(string warpName, int x, int y)
+ public bool Position(string warpName, int x, int y)
{
try
{
@@ -198,6 +208,15 @@ namespace TShockAPI.DB
/// Gets or sets the position.
///
public Point Position { get; set; }
+ ///
+ /// Gets or sets the position.
+ ///
+ [Obsolete]
+ public Vector2 WarpPos
+ {
+ get { return new Vector2(Position.X, Position.Y); }
+ set { Position = new Point((int)value.X, (int)value.Y); }
+ }
public Warp(Point position, string name, bool isPrivate = false)
{
@@ -205,7 +224,13 @@ namespace TShockAPI.DB
Position = position;
IsPrivate = isPrivate;
}
-
+ [Obsolete]
+ public Warp(Vector2 position, string name, bool isPrivate = false)
+ {
+ Name = name;
+ WarpPos = position;
+ IsPrivate = isPrivate;
+ }
public Warp()
{
Position = Point.Zero;
diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs
index 9d3b5b8e..e0eb0ad4 100755
--- a/TShockAPI/GetDataHandlers.cs
+++ b/TShockAPI/GetDataHandlers.cs
@@ -3481,20 +3481,20 @@ namespace TShockAPI
int y = args.Data.ReadInt32();
string warpName = args.Data.ReadString();
- Warp warp = TShock.Warps.FindWarp(warpName);
+ Warp warp = TShock.Warps.Find(warpName);
if (warp == null)
{
TShock.Warps.Add(x, y, warpName);
foreach (TSPlayer tsplr in TShock.Players)
{
if (tsplr != null && tsplr.IsRaptor && tsplr.Group.HasPermission(Permissions.managewarp) && tsplr != args.Player)
- tsplr.SendRaptorWarp(TShock.Warps.FindWarp(warpName));
+ tsplr.SendRaptorWarp(TShock.Warps.Find(warpName));
}
Log.Info("{0} added warp \"{1}\".", args.Player.UserAccountName, warpName);
}
else
{
- TShock.Warps.PositionWarp(warpName, x, y);
+ TShock.Warps.Position(warpName, x, y);
foreach (TSPlayer tsplr in TShock.Players)
{
if (tsplr != null && tsplr.IsRaptor && tsplr.Group.HasPermission(Permissions.managewarp) && tsplr != args.Player)