Updated sln

Added configuration stuff
Code freeze: v1.3.0.0
This commit is contained in:
Shank 2011-06-01 21:11:53 -06:00
parent 2e7980f650
commit 864a3df125
2 changed files with 2 additions and 33 deletions

View file

@ -122,6 +122,8 @@ namespace TShockAPI
ConfigurationManager.permaPvp = Convert.ToBoolean(configuration[9]); ConfigurationManager.permaPvp = Convert.ToBoolean(configuration[9]);
ConfigurationManager.kickTnt = Convert.ToBoolean(configuration[10]); ConfigurationManager.kickTnt = Convert.ToBoolean(configuration[10]);
ConfigurationManager.banTnt = Convert.ToBoolean(configuration[11]); ConfigurationManager.banTnt = Convert.ToBoolean(configuration[11]);
NPC.defaultMaxSpawns = ConfigurationManager.defaultMaxSpawns;
NPC.defaultSpawnRate = ConfigurationManager.defaultSpawnRate;
} }
catch (Exception e) catch (Exception e)
{ {

View file

@ -41,39 +41,6 @@
<Reference Include="Microsoft.Xna.Framework.Graphics" /> <Reference Include="Microsoft.Xna.Framework.Graphics" />
<Reference Include="Microsoft.Xna.Framework.Xact" /> <Reference Include="Microsoft.Xna.Framework.Xact" />
<Compile Include="AssemblyInfo.cs" /> <Compile Include="AssemblyInfo.cs" />
<Compile Include="Terraria\ShankShock.cs" />
<Compile Include="Terraria\Projectile.cs" />
<Compile Include="Terraria\Cloud.cs" />
<Compile Include="Terraria\ShankShockCommandProcessor.cs" />
<Compile Include="Terraria\Star.cs" />
<Compile Include="Terraria\CombatText.cs" />
<Compile Include="Terraria\ServerSock.cs" />
<Compile Include="Terraria\ClientSock.cs" />
<Compile Include="Terraria\Netplay.cs" />
<Compile Include="Terraria\ChatLine.cs" />
<Compile Include="Terraria\Main.cs" />
<Compile Include="Terraria\Program.cs" />
<Compile Include="Terraria\WorldGen.cs" />
<Compile Include="Terraria\Sign.cs" />
<Compile Include="Terraria\LiquidBuffer.cs" />
<Compile Include="Terraria\Liquid.cs" />
<Compile Include="Terraria\Lighting.cs" />
<Compile Include="Terraria\Recipe.cs" />
<Compile Include="Terraria\NPC.cs" />
<Compile Include="Terraria\Gore.cs" />
<Compile Include="Terraria\Tile.cs" />
<Compile Include="Terraria\Item.cs" />
<Compile Include="Terraria\Chest.cs" />
<Compile Include="Terraria\Collision.cs" />
<Compile Include="Terraria\messageBuffer.cs" />
<Compile Include="Terraria\NetMessage.cs" />
<Compile Include="Terraria\Dust.cs" />
<Compile Include="Terraria\Player.cs" />
<Reference Include="System.Drawing" /> <Reference Include="System.Drawing" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Content Include="lbolt.ico" />
<Content Include="Terraria\Game.ico" />
<Content Include="Terraria\GameThumbnail.png" />
</ItemGroup>
</Project> </Project>