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1 changed files with 1 additions and 1 deletions
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@ -896,7 +896,7 @@ namespace TShockAPI
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int itemid = Item.NewItem((int) X, (int) Y, width, height, type, stack, true, prefix, true);
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// This is for special pickaxe/hammers/swords etc
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Main.item[itemid].SetDefaults(name);
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Main.item[itemid].netDefaults(type);
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// The set default overrides the wet and stack set by NewItem
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Main.item[itemid].wet = Collision.WetCollision(Main.item[itemid].position, Main.item[itemid].width,
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Main.item[itemid].height);
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