Fix checks in rocket

This commit is contained in:
Zack Piispanen 2013-10-03 23:29:39 -04:00
parent 9e59de4f5a
commit 87e36a8433

View file

@ -3595,9 +3595,17 @@ namespace TShockAPI
else else
{ {
var ply = players[0]; var ply = players[0];
ply.TPlayer.velocity.Y = -50;
TSPlayer.All.SendData(PacketTypes.PlayerUpdate, "", ply.Index); if (ply.IsLoggedIn && TShock.Config.ServerSideCharacter)
args.Player.SendSuccessMessage("Rocketed {0}.", ply.Name); {
ply.TPlayer.velocity.Y = -50;
TSPlayer.All.SendData(PacketTypes.PlayerUpdate, "", ply.Index);
args.Player.SendSuccessMessage("Rocketed {0}.", ply.Name);
}
else
{
args.Player.SendErrorMessage("Failed to rocket player: Not logged in or not SSC mode.");
}
} }
} }