Fix checks in rocket
This commit is contained in:
parent
9e59de4f5a
commit
87e36a8433
1 changed files with 11 additions and 3 deletions
|
|
@ -3595,10 +3595,18 @@ namespace TShockAPI
|
|||
else
|
||||
{
|
||||
var ply = players[0];
|
||||
|
||||
if (ply.IsLoggedIn && TShock.Config.ServerSideCharacter)
|
||||
{
|
||||
ply.TPlayer.velocity.Y = -50;
|
||||
TSPlayer.All.SendData(PacketTypes.PlayerUpdate, "", ply.Index);
|
||||
args.Player.SendSuccessMessage("Rocketed {0}.", ply.Name);
|
||||
}
|
||||
else
|
||||
{
|
||||
args.Player.SendErrorMessage("Failed to rocket player: Not logged in or not SSC mode.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void Aliases(CommandArgs args)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue