TileEntityInteraction - Pass TileEntity object instead of ID in args.
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972483340a
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2 changed files with 25 additions and 29 deletions
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@ -17,31 +17,24 @@ namespace TShockAPI.Handlers
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{
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public void OnReceive(object sender, RequestTileEntityInteractionEventArgs args)
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{
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if (args.TileEntityID != -1)
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if (args.TileEntity is TEHatRack && !args.Player.HasBuildPermission(args.TileEntity.Position.X, args.TileEntity.Position.Y, false))
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{
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TileEntity tileEntity;
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if (TileEntity.ByID.TryGetValue(args.TileEntityID, out tileEntity))
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{
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if (tileEntity is TEHatRack && !args.Player.HasBuildPermission(tileEntity.Position.X, tileEntity.Position.Y, false))
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{
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args.Player.SendErrorMessage("You do not have permission to modify a Hat Rack in a protected area!");
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args.Handled = true;
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return;
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}
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else if (tileEntity is TEDisplayDoll && !args.Player.HasBuildPermission(tileEntity.Position.X, tileEntity.Position.Y, false))
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{
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args.Player.SendErrorMessage("You do not have permission to modify a Mannequin in a protected area!");
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args.Handled = true;
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return;
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}
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else if (!args.Player.HasBuildPermission(tileEntity.Position.X, tileEntity.Position.Y, false))
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{
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args.Player.SendErrorMessage("You do not have permission to modify a TileEntity in a protected area!");
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TShock.Log.ConsoleDebug($"RequestTileEntityInteractionHandler: Rejected packet due to lack of building permissions! - From {args.Player.Name} | Position X:{tileEntity.Position.X} Y:{tileEntity.Position.Y}, TileEntity type: {tileEntity.type}, Tile type: {Main.tile[tileEntity.Position.X, tileEntity.Position.Y].type}");
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args.Handled = true;
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return;
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}
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}
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args.Player.SendErrorMessage("You do not have permission to modify a Hat Rack in a protected area!");
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args.Handled = true;
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return;
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}
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else if (args.TileEntity is TEDisplayDoll && !args.Player.HasBuildPermission(args.TileEntity.Position.X, args.TileEntity.Position.Y, false))
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{
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args.Player.SendErrorMessage("You do not have permission to modify a Mannequin in a protected area!");
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args.Handled = true;
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return;
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}
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else if (!args.Player.HasBuildPermission(args.TileEntity.Position.X, args.TileEntity.Position.Y, false))
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{
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args.Player.SendErrorMessage("You do not have permission to modify a TileEntity in a protected area!");
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TShock.Log.ConsoleDebug($"RequestTileEntityInteractionHandler: Rejected packet due to lack of building permissions! - From {args.Player.Name} | Position X:{args.TileEntity.Position.X} Y:{args.TileEntity.Position.Y}, TileEntity type: {args.TileEntity.type}, Tile type: {Main.tile[args.TileEntity.Position.X, args.TileEntity.Position.Y].type}");
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args.Handled = true;
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return;
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}
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}
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}
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