Renamed Solution... I'm picky and its easier to track what VS Solution is open in the taskbar.

Removed old kick/ban system for griefing and hacks.
Cheating detection redone to stop inventory editors going above the normal limits.
Revamped KillTile abuse detection to be always on.
Removed old hacks/exploit detection for exploits fixed by Redigit properly.
Removed some permissions and added one for killtile abuse detection.
Removed old configurations that are not used anymore.
AntiHack/Protection System COMPLETELY revamped to properly block and revert all actions that are abusive.
Item Ban List is now the primary method to control various griefing items. To block Explosives or Sandguns or other items, use the Item Ban List.
Banned items are able to exist in your inventory but the server will ignore all attempts to use those items.
To protect against hack clients doing world edit type actions, use regions and spawn protection.
This commit is contained in:
Zidonuke 2011-12-19 23:52:26 -05:00
parent 7e3fd905da
commit 8a62df9ebb
8 changed files with 514 additions and 534 deletions

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TShock.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TShockAPI", "TShockAPI\TShockAPI.csproj", "{49606449-072B-4CF5-8088-AA49DA586694}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TShockDBEditor", "DBEditor\TShockDBEditor.csproj", "{F1AE395C-6B4D-40E0-8BF8-0D8A126488D3}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnitTests", "UnitTests\UnitTests.csproj", "{F3742F51-D7BF-4754-A68A-CD944D2A21FF}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{755F5B05-0924-47E9-9563-26EB20FE3F67}"
ProjectSection(SolutionItems) = preProject
Local.testsettings = Local.testsettings
Terraria.vsmdi = Terraria.vsmdi
EndProjectSection
EndProject
Global
GlobalSection(TestCaseManagementSettings) = postSolution
CategoryFile = Terraria.vsmdi
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|Mixed Platforms = Release|Mixed Platforms
Release|x86 = Release|x86
EndGlobalSection
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{49606449-072B-4CF5-8088-AA49DA586694}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
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{F1AE395C-6B4D-40E0-8BF8-0D8A126488D3}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{F1AE395C-6B4D-40E0-8BF8-0D8A126488D3}.Debug|Mixed Platforms.Build.0 = Debug|x86
{F1AE395C-6B4D-40E0-8BF8-0D8A126488D3}.Debug|x86.ActiveCfg = Debug|x86
{F1AE395C-6B4D-40E0-8BF8-0D8A126488D3}.Debug|x86.Build.0 = Debug|x86
{F1AE395C-6B4D-40E0-8BF8-0D8A126488D3}.Release|Any CPU.ActiveCfg = Release|x86
{F1AE395C-6B4D-40E0-8BF8-0D8A126488D3}.Release|Mixed Platforms.ActiveCfg = Release|x86
{F1AE395C-6B4D-40E0-8BF8-0D8A126488D3}.Release|Mixed Platforms.Build.0 = Release|x86
{F1AE395C-6B4D-40E0-8BF8-0D8A126488D3}.Release|x86.ActiveCfg = Release|x86
{F1AE395C-6B4D-40E0-8BF8-0D8A126488D3}.Release|x86.Build.0 = Release|x86
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Debug|x86.ActiveCfg = Debug|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Release|Any CPU.ActiveCfg = Release|Any CPU
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HideSolutionNode = FALSE
EndGlobalSection
EndGlobal