fixes for placement of new chairs and beds; also corrects a math err

This commit is contained in:
k0rd 2013-10-10 02:24:54 -04:00
parent c838315aec
commit 8bb817458e

View file

@ -1876,10 +1876,10 @@ namespace TShockAPI
else if (action == EditAction.PlaceTile || action == EditAction.PlaceWall)
{
if (action == EditAction.PlaceTile && TShock.Config.PreventInvalidPlaceStyle && ((editData == 4 && style > 11) ||
(editData == 13 && style > 4) || (editData == 15 && style > 17) || (editData == 21 && style > 22) ||
(editData == 82 && style > 5) || (editData == 91 && style > 107) || (editData == 105 && style > 49) ||
(editData == 13 && style > 4) || (editData == 15 && style > 23) || (editData == 21 && style > 22) ||
(editData == 82 && style > 5) || (editData == 91 && style > 108) || (editData == 105 && style > 49) ||
(editData == 135 && style > 6) || (editData == 139 && style > 27) || (editData == 144 && style > 2) ||
(editData == 149 && style > 2) || (editData == 137 && style > 4) || (editData == 79 && style > 8)))
(editData == 149 && style > 2) || (editData == 137 && style > 4) || (editData == 79 && style > 12)))
{
args.Player.SendTileSquare(tileX, tileY, 4);
return true;