Save player data on backups

Server Side Inventory security improvements, blocking trashcan and "banks" items
CovertCorruption is now more thorough.
PvP Modes, normal, always, disabled now configurable
Initial group prefix/suffix implementation
Range checks reworked, Killing ice blocks now ignored for ice rod.
Adding a NPC name to item banlist will block it from spawning
Added configs to disable snowballs and clown bombs from npcs.
This commit is contained in:
Zidonuke 2011-12-22 17:32:51 -05:00
parent fc735ba829
commit 8cf298ad85
10 changed files with 133 additions and 30 deletions

View file

@ -21,7 +21,9 @@ namespace TShockAPI.DB
new SqlColumn("GroupName", MySqlDbType.VarChar, 32) { Primary = true },
new SqlColumn("Parent", MySqlDbType.VarChar, 32),
new SqlColumn("Commands", MySqlDbType.Text),
new SqlColumn("ChatColor", MySqlDbType.Text)
new SqlColumn("ChatColor", MySqlDbType.Text),
new SqlColumn("Prefix", MySqlDbType.Text),
new SqlColumn("Suffix", MySqlDbType.Text)
);
var creator = new SqlTableCreator(db, db.GetSqlType() == SqlType.Sqlite ? (IQueryBuilder)new SqliteQueryCreator() : new MysqlQueryCreator());
creator.EnsureExists(table);
@ -199,6 +201,9 @@ namespace TShockAPI.DB
string groupname = reader.Get<String>("GroupName");
var group = new Group(groupname);
group.Prefix = reader.Get<String>("Prefix");
group.Suffix= reader.Get<String>("Suffix");
//Inherit Given commands
String[] commands = reader.Get<String>("Commands").Split(',');
foreach (var t in commands)