Merge branch 'master' of github.com:TShock/TShock

This commit is contained in:
high 2011-06-08 06:09:15 -04:00
commit 8e9358a986
3 changed files with 130 additions and 96 deletions

View file

@ -23,12 +23,8 @@ namespace TShockAPI
public static string VersionCodename = "UnrealIRCd ftw (irc.shankshock.com #terraria)";
public static bool shownVersion;
private static bool[] BlacklistTiles;
public static bool updateCmd;
public static BanManager Bans = new BanManager(Path.Combine(saveDir, "bans.txt"));
delegate bool HandleGetDataD(MemoryStream data, GetDataEventArgs e);
@ -495,7 +491,6 @@ namespace TShockAPI
{
StartInvasion();
}
ShowUpdateReminder(who);
e.Handled = true;
}
@ -600,10 +595,7 @@ namespace TShockAPI
private void OnUpdate(GameTime time)
{
if (Main.netMode != 2)
{
return;
}
UpdateManager.UpdateProcedureCheck();
for (int i = 0; i < Main.maxPlayers; i++)
{
if (Main.player[i].active == false)
@ -638,45 +630,6 @@ namespace TShockAPI
* Useful stuff:
* */
public static void ShowUpdateReminder(int ply)
{
if (!shownVersion)
{
if (players[ply].group.HasPermission("maintenance"))
{
WebClient client = new WebClient();
client.Headers.Add("user-agent",
"Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; .NET CLR 1.0.3705;)");
try
{
string updateString = client.DownloadString("http://shankshock.com/tshock-update.txt");
string[] changes = updateString.Split(',');
Version updateVersion = new Version(Convert.ToInt32(changes[0]), Convert.ToInt32(changes[1]),
Convert.ToInt32(changes[2]), Convert.ToInt32(changes[3]));
float[] color = { 255, 255, 000 };
if (VersionNum.CompareTo(updateVersion) < 0)
{
Tools.SendMessage(ply, "This server is out of date, to update now type /updatenow");
if (!updateCmd)
{
Commands.commands.Add(new Commands.Command("updatenow", "maintenance", Commands.UpdateNow));
updateCmd = true;
}
for (int i = 4; i <= changes.Length; i++)
{
Tools.SendMessage(ply, changes[i], color);
}
}
}
catch (Exception e)
{
FileTools.WriteError(e.Message);
}
shownVersion = true;
}
}
}
public static void Teleport(int ply, int x, int y)
{
Main.player[ply].position.X = x;
@ -862,54 +815,54 @@ namespace TShockAPI
static readonly Dictionary<byte, string> MsgNames = new Dictionary<byte, string>()
{
{1, "Connect Request"},
{2, "Disconnect"},
{3, "Continue Connecting"},
{4, "Player Info"},
{5, "Player Slot"},
{6, "Continue Connecting (2)"},
{7, "World Info"},
{8, "Tile Get Section"},
{9, "Status"},
{10, "Tile Send Section"},
{11, "Tile Frame Section"},
{12, "Player Spawn"},
{13, "Player Update"},
{14, "Player Active"},
{15, "Sync Players"},
{16, "Player HP"},
{17, "Tile"},
{18, "Time Set"},
{19, "Door Use"},
{20, "Tile Send Square"},
{21, "Item Drop"},
{22, "Item Owner"},
{23, "Npc Update"},
{24, "Npc Item Strike"},
{25, "Chat Text"},
{26, "Player Damage"},
{27, "Projectile New"},
{28, "Npc Strike"},
{29, "Projectile Destroy"},
{30, "Toggle PVP"},
{31, "Chest Get Contents"},
{32, "Chest Item"},
{33, "Chest Open"},
{34, "Tile Kill"},
{35, "Effect Heal"},
{36, "Zones"},
{37, "Password Requied"},
{38, "Password Send"},
{39, "Item Unown"},
{40, "Npc Talk"},
{41, "Player Animation"},
{42, "Player Mana"},
{43, "Effect Mana"},
{44, "Player Kill Me"},
{45, "Player Team"},
{46, "Sign Read"},
{47, "Sign New"},
{48, "Liquid Set"},
{1, "Connect Request"},
{2, "Disconnect"},
{3, "Continue Connecting"},
{4, "Player Info"},
{5, "Player Slot"},
{6, "Continue Connecting (2)"},
{7, "World Info"},
{8, "Tile Get Section"},
{9, "Status"},
{10, "Tile Send Section"},
{11, "Tile Frame Section"},
{12, "Player Spawn"},
{13, "Player Update"},
{14, "Player Active"},
{15, "Sync Players"},
{16, "Player HP"},
{17, "Tile"},
{18, "Time Set"},
{19, "Door Use"},
{20, "Tile Send Square"},
{21, "Item Drop"},
{22, "Item Owner"},
{23, "Npc Update"},
{24, "Npc Item Strike"},
{25, "Chat Text"},
{26, "Player Damage"},
{27, "Projectile New"},
{28, "Npc Strike"},
{29, "Projectile Destroy"},
{30, "Toggle PVP"},
{31, "Chest Get Contents"},
{32, "Chest Item"},
{33, "Chest Open"},
{34, "Tile Kill"},
{35, "Effect Heal"},
{36, "Zones"},
{37, "Password Requied"},
{38, "Password Send"},
{39, "Item Unown"},
{40, "Npc Talk"},
{41, "Player Animation"},
{42, "Player Mana"},
{43, "Effect Mana"},
{44, "Player Kill Me"},
{45, "Player Team"},
{46, "Sign Read"},
{47, "Sign New"},
{48, "Liquid Set"},
{49, "Player Spawn Self"},
};
}