All TShock methods calling the obsolete ForceKick function now use the new one
Subnote: fixes an issue where players would be reported as kicked to the ingame console.
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4 changed files with 9 additions and 9 deletions
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@ -516,7 +516,7 @@ namespace TShockAPI
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{
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if (player != null && player.Active)
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{
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ForceKick(player, reason);
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ForceKick(player, reason, false, true);
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}
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}
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}
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