All TShock methods calling the obsolete ForceKick function now use the new one

Subnote: fixes an issue where players would be reported as kicked to the
ingame console.
This commit is contained in:
Lucas Nicodemus 2012-05-26 09:50:15 -06:00
parent ca5d68b838
commit 8ecabb7f2e
4 changed files with 9 additions and 9 deletions

View file

@ -516,7 +516,7 @@ namespace TShockAPI
{
if (player != null && player.Active)
{
ForceKick(player, reason);
ForceKick(player, reason, false, true);
}
}
}