Initial OTAPI3 port

TODO: sqlite
This commit is contained in:
Luke 2021-11-23 20:49:41 +10:00
parent e303071dce
commit 8edd0393e5
15 changed files with 86 additions and 359 deletions

View file

@ -1,13 +1,13 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
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@ -15,10 +15,6 @@ Global
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@ -32,14 +28,7 @@ Global
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@ -47,31 +36,30 @@ Global
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CategoryFile = Terraria.vsmdi CategoryFile = Terraria.vsmdi
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@ -22,7 +22,6 @@ using Terraria.ID;
using TShockAPI.Net; using TShockAPI.Net;
using Terraria; using Terraria;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using OTAPI.Tile;
using TShockAPI.Localization; using TShockAPI.Localization;
using static TShockAPI.GetDataHandlers; using static TShockAPI.GetDataHandlers;
using Terraria.ObjectData; using Terraria.ObjectData;

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@ -33,7 +33,6 @@ using TerrariaApi.Server;
using TShockAPI.Hooks; using TShockAPI.Hooks;
using Terraria.GameContent.Events; using Terraria.GameContent.Events;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using OTAPI.Tile;
using TShockAPI.Localization; using TShockAPI.Localization;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using Terraria.DataStructures; using Terraria.DataStructures;

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@ -34,7 +34,6 @@ using Terraria.DataStructures;
using Terraria.GameContent.Tile_Entities; using Terraria.GameContent.Tile_Entities;
using Terraria.Localization; using Terraria.Localization;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using OTAPI.Tile;
using TShockAPI.Localization; using TShockAPI.Localization;
using TShockAPI.Models; using TShockAPI.Models;
using TShockAPI.Models.PlayerUpdate; using TShockAPI.Models.PlayerUpdate;

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@ -1,6 +1,4 @@
using OTAPI.Tile; using System;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;

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@ -23,7 +23,6 @@ using TShockAPI.DB;
using TShockAPI.Net; using TShockAPI.Net;
using Terraria; using Terraria;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using OTAPI.Tile;
using TShockAPI.Localization; using TShockAPI.Localization;
using static TShockAPI.GetDataHandlers; using static TShockAPI.GetDataHandlers;
using TerrariaApi.Server; using TerrariaApi.Server;

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@ -1,57 +0,0 @@
/*
TShock, a server mod for Terraria
Copyright (C) 2011-2019 Pryaxis & TShock Contributors
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("TShock for Terraria")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Re-Logic, Pryaxis & TShock Contributors")]
[assembly: AssemblyProduct("TShockAPI")]
[assembly: AssemblyCopyright("Copyright © Re-Logic, Pryaxis & TShock Contributors 2011-2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("01e38989-993c-410c-9011-487f824a606d")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Starting in version 4.2.5, we are no longer including the fourth decimal
// location, which previously held the date and time.
// Also, be sure to release on github with the exact assembly version tag as below
// so that the update manager works correctly (via the Github releases api and mimic)
[assembly: AssemblyVersion("4.5.7")]
[assembly: AssemblyFileVersion("4.5.7")]

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@ -25,7 +25,6 @@ using System.IO;
using System.Text; using System.Text;
using System.Threading; using System.Threading;
using System.Timers; using System.Timers;
using OTAPI.Tile;
using Terraria; using Terraria;
using Terraria.DataStructures; using Terraria.DataStructures;
using Terraria.ID; using Terraria.ID;

View file

@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using OTAPI.Tile;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Terraria; using Terraria;

View file

@ -197,17 +197,14 @@ namespace TShockAPI
string logFilename; string logFilename;
string logPathSetupWarning; string logPathSetupWarning;
OTAPI.Hooks.Net.Socket.Create = () => OTAPI.Hooks.Netplay.CreateTcpListener += (sender, args) =>
{ {
//Console.WriteLine($"Creating socket {nameof(LinuxTcpSocket)}"); args.Result = new LinuxTcpSocket();
return new LinuxTcpSocket();
//return new OTAPI.Sockets.PoolSocket();
//return new Terraria.Net.Sockets.TcpSocket();
}; };
OTAPI.Hooks.Player.Announce = (int playerId) => OTAPI.Hooks.NetMessage.PlayerAnnounce += (sender, args) =>
{ {
//TShock handles this //TShock handles this
return OTAPI.HookResult.Cancel; args.Result = OTAPI.HookResult.Cancel;
}; };
Main.SettingsUnlock_WorldEvil = true; Main.SettingsUnlock_WorldEvil = true;

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@ -1,242 +1,73 @@
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<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder> <TargetFramework>net5.0</TargetFramework>
<RootNamespace>TShockAPI</RootNamespace>
<AssemblyName>TShockAPI</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<IsWebBootstrapper>false</IsWebBootstrapper>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>bin\Debug\TShockAPI.XML</DocumentationFile> <GenerateDocumentationFile>True</GenerateDocumentationFile>
<PlatformTarget>x86</PlatformTarget> <GeneratePackageOnBuild>True</GeneratePackageOnBuild>
<Prefer32Bit>false</Prefer32Bit> <PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
</PropertyGroup> <!--
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> Version information for an assembly consists of the following four values:
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize> Major Version
<OutputPath>bin\Release\</OutputPath> Minor Version
<DefineConstants>TRACE;COMPAT_SIGS</DefineConstants> Build Number
<ErrorReport>prompt</ErrorReport> Starting in version 4.2.5, we are no longer including the fourth decimal
<WarningLevel>4</WarningLevel> location, which previously held the date and time.
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>bin\Release\TShockAPI.XML</DocumentationFile> Also, be sure to release on github with the exact assembly version tag as below
<PlatformTarget>x86</PlatformTarget> so that the update manager works correctly (via the Github releases api and mimic)
<Prefer32Bit>false</Prefer32Bit> -->
<Version>4.5.7</Version>
<AssemblyVersion>4.5.7</AssemblyVersion>
<FileVersion>4.5.7</FileVersion>
<AssemblyTitle>TShock for Terraria</AssemblyTitle>
<Company>Re-Logic, Pryaxis &amp; TShock Contributors</Company>
<Product>TShockAPI</Product>
<Copyright>Copyright © Re-Logic, Pryaxis &amp; TShock Contributors 2011-2021</Copyright>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<PackageReference Include="BCrypt.Net-Next" Version="4.0.2" />
<PackageReference Include="MySql.Data" Version="8.0.27" />
<PackageReference Include="SQLite" Version="3.13.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TerrariaServerAPI\TerrariaServerAPI\TerrariaServerAPI.csproj" />
</ItemGroup>
<ItemGroup> <ItemGroup>
<Reference Include="BCrypt.Net, Version=0.1.4141.31969, Culture=neutral, PublicKeyToken=f3bc8f8c31beeb49, processorArchitecture=MSIL">
<HintPath>..\packages\BCrypt.Net.0.1.0\lib\net35\BCrypt.Net.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="HttpServer"> <Reference Include="HttpServer">
<HintPath>..\prebuilts\HttpServer.dll</HintPath> <HintPath>..\prebuilts\HttpServer.dll</HintPath>
</Reference> </Reference>
<Reference Include="Mono.Data.Sqlite"> <Reference Include="Mono.Data.Sqlite">
<HintPath>..\prebuilts\Mono.Data.Sqlite.dll</HintPath> <HintPath>..\prebuilts\Mono.Data.Sqlite.dll</HintPath>
</Reference> </Reference>
<Reference Include="MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
<HintPath>..\packages\MySql.Data.6.9.8\lib\net45\MySql.Data.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="OTAPI">
<SpecificVersion>False</SpecificVersion>
<HintPath Condition="Exists('..\TerrariaServerAPI\TerrariaServerAPI\bin\$(ConfigurationName)\OTAPI.dll')">..\TerrariaServerAPI\TerrariaServerAPI\bin\$(ConfigurationName)\OTAPI.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Web" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="BackupManager.cs" /> <Content Include="$(OutputPath)\TerrariaServerAPI.dll" IncludeInPackage="true" Pack="true" PackagePath="lib\$(TargetFramework)" />
<Compile Include="CLI\CommandLineParser.cs" /> <Content Include="$(OutputPath)\TerrariaServerAPI.xml" IncludeInPackage="true" Pack="true" PackagePath="lib\$(TargetFramework)" />
<Compile Include="CLI\FlagSet.cs" />
<Compile Include="Configuration\ConfigFile.cs" />
<Compile Include="Configuration\IConfigFile.cs" />
<Compile Include="Configuration\TShockConfig.cs" />
<Compile Include="DB\ProjectileManager.cs" />
<Compile Include="DB\RegionManager.cs" />
<Compile Include="DB\ResearchDatastore.cs" />
<Compile Include="DB\TileManager.cs" />
<Compile Include="Extensions\ExceptionExt.cs" />
<Compile Include="Handlers\DisplayDollItemSyncHandler.cs" />
<Compile Include="Handlers\IPacketHandler.cs" />
<Compile Include="Handlers\NetModules\AmbienceHandler.cs" />
<Compile Include="Handlers\NetModules\BestiaryHandler.cs" />
<Compile Include="Handlers\NetModules\CreativePowerHandler.cs" />
<Compile Include="Handlers\NetModules\CreativeUnlocksHandler.cs" />
<Compile Include="Handlers\NetModules\INetModuleHandler.cs" />
<Compile Include="Handlers\NetModules\LiquidHandler.cs" />
<Compile Include="Handlers\NetModules\NetModulePacketHandler.cs" />
<Compile Include="Handlers\NetModules\PylonHandler.cs" />
<Compile Include="Handlers\EmojiHandler.cs" />
<Compile Include="Handlers\LandGolfBallInCupHandler.cs" />
<Compile Include="Handlers\RequestTileEntityInteractionHandler.cs" />
<Compile Include="Handlers\SendTileRectHandler.cs" />
<Compile Include="Handlers\SyncTilePickingHandler.cs" />
<Compile Include="Handlers\IllegalPerSe\EmojiPlayerMismatch.cs" />
<Compile Include="Hooks\AccountHooks.cs" />
<Compile Include="Hooks\GeneralHooks.cs" />
<Compile Include="Hooks\PlayerHooks.cs" />
<Compile Include="Hooks\RegionHooks.cs" />
<Compile Include="ILog.cs" />
<Compile Include="Localization\EnglishLanguage.cs" />
<Compile Include="Models\PlayerUpdate\ControlSet.cs" />
<Compile Include="Models\PlayerUpdate\MiscDataSet1.cs" />
<Compile Include="Models\PlayerUpdate\MiscDataSet2.cs" />
<Compile Include="Models\PlayerUpdate\MiscDataSet3.cs" />
<Compile Include="Models\Projectiles\NewProjectileData.cs" />
<Compile Include="NetItem.cs" />
<Compile Include="PlayerData.cs" />
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<Compile Include="TextLog.cs" />
<Compile Include="PaginationTools.cs" />
<Compile Include="Rest\RestPermissions.cs" />
<Compile Include="SaveManager.cs" />
<Compile Include="DB\BanManager.cs" />
<Compile Include="DB\CharacterManager.cs" />
<Compile Include="DB\IQueryBuilder.cs" />
<Compile Include="DB\ItemManager.cs" />
<Compile Include="DB\SqlColumn.cs" />
<Compile Include="DB\SqlTable.cs" />
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<Compile Include="Extensions\DbExt.cs" />
<Compile Include="DB\GroupManager.cs" />
<Compile Include="DB\UserManager.cs" />
<Compile Include="Extensions\RandomExt.cs" />
<Compile Include="Extensions\StringExt.cs" />
<Compile Include="GeoIPCountry.cs" />
<Compile Include="HandlerList.cs" />
<Compile Include="IPackable.cs" />
<Compile Include="Commands.cs" />
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<Compile Include="GetDataHandlers.cs" />
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<Compile Include="Net\NetTile.cs" />
<Compile Include="Net\ProjectileRemoveMsg.cs" />
<Compile Include="Net\SpawnMsg.cs" />
<Compile Include="Net\WorldInfoMsg.cs" />
<Compile Include="Permissions.cs" />
<Compile Include="DB\RememberedPosManager.cs" />
<Compile Include="Bouncer.cs" />
<Compile Include="ItemBans.cs" />
<Compile Include="Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Rest\Rest.cs" />
<Compile Include="Rest\RestCommand.cs" />
<Compile Include="Rest\RestManager.cs" />
<Compile Include="Rest\RestObject.cs" />
<Compile Include="Rest\RestVerbs.cs" />
<Compile Include="Rest\SecureRest.cs" />
<Compile Include="Configuration\ServerSideConfig.cs" />
<Compile Include="TSServerPlayer.cs" />
<Compile Include="Utils.cs" />
<Compile Include="TShock.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TSPlayer.cs" />
<Compile Include="UpdateManager.cs" />
<Compile Include="DB\WarpsManager.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<None Include="app.config" /> <ItemGroup Condition="'$(ConfigurationName)'=='Debug'">
<None Include="packages.config" /> <DebugRuntimes Include="$(OutputPath)\runtimes\**\*.*" />
<None Include="TShockAPI.licenseheader" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources.resx"> <Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(ConfigurationName)'=='Debug'">
<Generator>ResXFileCodeGenerator</Generator> <Copy SourceFiles="$(OutputPath)\TShockAPI.dll" DestinationFolder="$(SolutionDir)\TerrariaServerAPI\TerrariaServerAPI\bin\$(ConfigurationName)\net5.0\ServerPlugins" SkipUnchangedFiles="false" />
<SubType>Designer</SubType> <Copy SourceFiles="$(OutputPath)\TShockAPI.deps.json" DestinationFolder="$(SolutionDir)\TerrariaServerAPI\TerrariaServerAPI\bin\$(ConfigurationName)\net5.0\ServerPlugins" SkipUnchangedFiles="false" />
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<ItemGroup> <Copy SourceFiles="$(OutputPath)\HttpServer.dll" DestinationFolder="$(SolutionDir)\TerrariaServerAPI\TerrariaServerAPI\bin\$(ConfigurationName)\net5.0\ServerPlugins" SkipUnchangedFiles="false" />
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<ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TerrariaServerAPI\TerrariaServerAPI\TerrariaServerAPI.csproj">
<Project>{6877506e-adc6-4142-98a6-79e4fa02855a}</Project>
<Name>TerrariaServerAPI</Name>
</ProjectReference>
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<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
</VisualStudio>
</ProjectExtensions>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target> </Target>
<Target Name="AfterBuild">
</Target>
-->
</Project> </Project>

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@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<system.data>
<DbProviderFactories>
<remove invariant="MySql.Data.MySqlClient" />
<add name="MySQL Data Provider" invariant="MySql.Data.MySqlClient" description=".Net Framework Data Provider for MySQL" type="MySql.Data.MySqlClient.MySqlClientFactory, MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d" />
</DbProviderFactories>
</system.data>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /></startup></configuration>

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="BCrypt.Net" version="0.1.0" targetFramework="net45" />
<package id="MySql.Data" version="6.9.8" targetFramework="net45" />
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net45" />
</packages>

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@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<system.data>
<DbProviderFactories>
<remove invariant="MySql.Data.MySqlClient" />
<add name="MySQL Data Provider" invariant="MySql.Data.MySqlClient" description=".Net Framework Data Provider for MySQL" type="MySql.Data.MySqlClient.MySqlClientFactory, MySql.Data, Version=6.9.8.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d" />
</DbProviderFactories>
</system.data>
</configuration>

@ -1 +1 @@
Subproject commit b9a0fdf6d464d17c47f70ed9327779a78a0aaee4 Subproject commit 87a3760c6c3e0b48d0efdff1e5bac18543d198f2