Merge branch 'general-devel' into patch-1
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commit
8f5a81014f
26 changed files with 1792 additions and 1015 deletions
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@ -78,7 +78,31 @@ Use past tense when adding new entries; sign your name off when you add or chang
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* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. -->
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## Upcoming changes
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* An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team.(@CelestialAnarchy, #2617, @ATFGK)
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* Fixed `/dump-reference-data` mutate the command names. (#2943, @sgkoishi)
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* You know the drill
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* Fix typo in config for IP bans. (@redchess64)
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* Fixed unable to transfer long response body for REST API. (@sgkoishi, #2925)
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## TShock 5.2.1
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* Updated `TSPlayer.GodMode`. (@AgaSpace)
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* Previously the field was used as some kind of dataset changed by /godmode command, but now it is a property that receives/changes data in journey mode.
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* Added the `TSPlayer.Client` property. It allows the developer to get the `RemoteClient` player, without an additional call to `Terraria.Netplay.Clients`. (@AgaSpace)
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* Updated the documentation for the `TSPlayer.SetPvP` method. The `sendMsg` parameter, which is responsible for sending a pvp mode change message, was not documented earlier. (@AgaSpace)
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* Added methods `TSPlayer.KillPlayer` and `TSPlayer.DamagePlayer` for which you can specify the cause (`PlayerDeathReason`) in parameters. (@AgaSpace)
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* Added an error when trying to change a `TSPlayer` team to, say, 9, when there are only 6. (@AgaSpace)
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* Added an error when trying to call the `TSPlayer.SetTeam` method with an argument (team) greater than 5 or less than 0. (@AgaSpace)
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* Added a method `TSPlayer.UpdateSection` with arguments `rectangle` and `isLoaded`, which will load some area from the server to the player. (@AgaSpace)
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* Added a method `TSPlayer.GiveItem`, which has `TShockAPI.NetItem` structure in its arguments. (@AgaSpace)
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* Added a property `TSPlayer.Hostile`, which gets pvp player mode. (@AgaSpace)
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* Fixed bug where when the `UseSqlLogs` config property is true, an empty log file would still get created. (@ZakFahey)
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* Fixed typo in `/gbuff`. (@sgkoishi, #2955)
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* Rewrote the `.dockerignore` file into a denylist. (@timschumi)
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* Added CI for Docker images. (@timschumi)
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* Fixed Cursed Flares kicking players for invalid buff. (@Arthri)
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* Added automatic publishing of Docker images to GHCR. (@timschumi)
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## TShock 5.2
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* An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team. (@CelestialAnarchy, #2617, @ATFGK)
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* Corrected and updated deserialization of the following packets (@ATFGK):
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* `ProjectileNew`: Read the third `AI` value.
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* Before this change, it was previously possible for the projectile damage limit to falsely trigger, such as when using the Terra Balde and Fire Gauntlet together.
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@ -106,7 +130,6 @@ Use past tense when adding new entries; sign your name off when you add or chang
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* Allowed multiple test cases to be in TShock's test suite. (@drunderscore)
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* Fixed unable to use Purification/Evil Powder in jungle. (@sgkoishi)
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* Set the `GetDataHandledEventArgs.Player` property for the `SyncTilePicking` data handler. (@drunderscore)
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* Fixed unable to transfer long response body for REST API. (@sgkoishi, #2925)
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## TShock 5.1.3
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* Added support for Terraria 1.4.4.9 via OTAPI 3.1.20. (@SignatureBeef)
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