Revert part of previous commit
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@ -1870,7 +1870,7 @@ namespace TShockAPI
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Item selectedItem = args.Player.SelectedItem;
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int lastKilledProj = args.Player.LastKilledProjectile;
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if (action == EditAction.KillTile && !Main.tileCut[Main.tile[tileX, tileY].type])
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if (action == EditAction.KillTile && !Main.tileCut[Main.tile[tileX, tileY].type] && !breakableTiles.Contains(Main.tile[tileX, tileY].type))
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{
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// If the tile is an axe tile and they aren't selecting an axe, they're hacking.
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if (Main.tileAxe[Main.tile[tileX, tileY].type] && (selectedItem.axe == 0 && selectedItem.explosive == 0 && args.Player.RecentFuse == 0))
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